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The Lord of the Rings LCG: The Crossings of Poros (ONLINE ORDER ONLY)
The Lord of the Rings LCG: The Crossings of Poros (ONLINE ORDER ONLY)
Regular Price $14.95Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe Crossings of Poros is the sixth and final Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game.
For several of Middle-earth's heroes, the end to a long and difficult journey through Harad is nearly within sight. These heroes have survived a shipwreck and a desert crossing. They have tamed Mûmakil and allied themselves to a tribe of good-willed Haradrim. They have battled Orcs and Wargs. They have confronted Giant Spiders and wicked Southrons. And they have freed their friends from one of the Dark Lord's dungeons. But now the friends they have freed are slowing them down. The heroes know the Orcs and Wargs will soon return—and in greater numbers. The Southrons will want their revenge. And there are still many miles to cross before they reach the safety of Gondor.
With its sixty cards (including a new hero and three copies of each new player card), The Crossings of Poros challenges you and your heroes to find your way through the final stretches of Harad. Will you lead your company through the desert? Or will you ask them to weave their way through the rocky hills of the Ephel Dúath? Both paths bring their own dangers, and it falls to you to safeguard your heroes, their allies, and their hope for freedom.
This is not a standalone product. Requires a copy of The Lord of the Rings: The Card Game Core Set and The Sands of Harad deluxe expansion to play.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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