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The Sense of the Sleight-of-Hand Man (ONLINE ORDER ONLY)
The Sense of the Sleight-of-Hand Man (ONLINE ORDER ONLY)
Regular Price $39.99Product Type : Supplement
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Welcome to the Land of DreamsFrom a squalid New York drug den to the spectral ruins of Sarkomand . . .From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . .From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . .All the wonders of dream await and all the terrors of nightmare, too.The Sense of the Sleight-of-Hand Man is a full-length Call of Cthulhu (Sixth Edition) campaign of adventure, cosmic mystery, and deepest fear set in the Dreamlands of H.P. Lovecraft. The player characters the Dreamers explore the breadth of the otherworldly Dreamlands seeking a way back to the lives that they left behind. But can they survive the countless dangers of a world of dream and the strange emnity of Nyarlathotep, the messenger and soul of the Outer Gods, when they fall under his capricious gaze?Contents: Foreword Chapter One: Character Creation Chapter Two: Mr. Lao Chapter Three: Life In a Dream Chapter Four: Sarkomand Chapter Five: Travel by Sea Chapter Six: Wandering Chapter Seven: The Underworld Chapter Eight: Inquanok Chapter Nine: Lhosk Chapter Ten: Ilek-Vad Chapter Eleven: Sarnath Chapter Twelve: Ulthar Chapter Thirteen: Return to Earth Appendix A: New Spells Appendix B: Prisoners of the Ebony Temple IndexThe Sense of the Sleight-of-Hand Man is written and illustrated by Origins Award-winning author and artist Dennis Detwiller, with editing and page design by Ennie Award-winning editor Shane Ivey. Steady your nerves, if you can, and close your eyes to the waking world. Sarkomand awaits
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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