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Thug Entrancer - Death After Life [CD] (ONLINE ORDER ONLY)
Thug Entrancer - Death After Life [CD] (ONLINE ORDER ONLY)
Regular Price $9.95Product Type : CDs
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Thug Entrancer - Thug Entrancer - Death After Life [CD]
Barcode: 184923204124Death After Life, Thug Entrancers debut for Software Recording Co. is a deliberately realized collection of dance experimentation and hybridized electronic music with narrow stylistic precedents. Its also a gripping, somber tide formed from the gravitational pull of an artists amble through unknown turfs.
Ryan McRyhews footing as a creative lynchpin in the Denver DIY electronic music scene shuffled to the other world and beat of the South side of Chicago in 2011. McRyhews new home allowed him secluded time and space to create in-depth and unconditional music as Thug Entrancer. The move also provided McRyhew direct access to Chicagos dance music history and the groundbreaking works being crafted in bedrooms and blasted on speakers throughout his neighborhood.
A summation of varied approaches to electronic music, Thug Entrancers multiverse is not dissimilar to other Software artists (Slava and Huerco S., for example). McRyhew draws influence from pioneering electronic and experimental composers who placed an emphasis on extended development and technique, alongside early analog dance producers who went all-out and all-in with little more than a TR-808 in their arsenal.
Death After Life is comprised of eight chapters drawn from the album title, each numbered I through VIII. These portions underscore a pitch-dark motif thread throughout the albums fifty minutes. Death After Life I is whittled and icy long echoed claps and panned sawtooth shapes swelter around the skittering percussive elements over the four-and-half-minutes of unsettled, environmental shifting.
Death After Life III delivers rapid-fire, straight up acid with a snare-heavy rhythm registering in an upper BPM range before fraying into the sonic beyond. Death After Life V frenetically lashes out with hi-hat triplets, lower mix perimeter synths and pounding claps / snare at a breakneck footwork pace.
The albums final cut is the most up-front Juke number. Altogether shorn of the more abstract spaces heard earlier, Death After Live VIII attacks with the feel of a live, improvised performance. In fact, the majority of the tracks on Death After Life were composed on the fly with very few overdubs and zero reliance on sampled sources.
Two additional tracks, Ready to Live Pt. 1 and Ready to Live Pt. 2, will be available as bonus cuts for the digital / CD versions. These two tracks can be seen as a prelude or coda to the album, with the formers warmer touches adding a daub of color to the menacing monochrome of the main set, and the latters variegation upending the preceding tracks lighter, more affirming feel. As a pair, they are a terrific balance to the weightier core of Death After Life.
While Death After Life reframes elements of Chicago Juke and house in long-form design, the end result one in which a subtler horizon is discovered, trumping more palatable musical codes and dissuading us from treating electronic music, or any genre-stamped styl
- Format: CD
- Genre: Dance & Electronic
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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