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Tiny Wastelands (Online Order Only)
Regular Price $17.99Product Type : Core Book
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
TinyD6 gets apocalyptic!
The versatile and minimalist TinyD6 ruleset hits the road in this post-apocalyptic sourcebook. Containing new rules for settlements, vehicles, and mutations, Tiny Wastelands is your trust companion in the blasted landscapes of the near-future.
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written 3x5 notecard, and easy to understand and teach rules, Tiny Wastelands is here to be your rules-lite waypoint on your lonely apocalyptic road!
Included are over a dozen lightly detailed settings, written by some of the best authors out there. These “micro-settings” are light-weight, open-ended and designed to be inspirational for your games and provide a fast, easy jumping point for your campaign! Covering a wide selection of post-apocalyptic genres and ideas, there's something for everyone in Tiny Wastelands!
Featuring Micro-Settings by: John Kennedy, Darren Pearce, Scott Smith, Wendelyn Reischl, Paul Weimer, Jean-Baptiste Perrin, Steve Radabaugh, Shawn Carmen, Mari Murdock, Dianna Gunn, Steve Diamond, Elizabeth Chaipraditkul, Marie Brennan, Angus Abranson, Jaym Gates, Tobie Abad
Tiny Wastelands is a complete rulebook, but to fully utilize the scope of the game, a deck of Enclave Cards is required.
Please note: The print versions of the product are produced via our Lulu Direct integration, which facilitates more affordable shipping and product management for small-run or high-demand projects. It can 2 or more weeks for the book to be produced and shipped to you. You will receive updates when it ships, along with tracking.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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