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Ultimatch (ONLINE ORDER ONLY)
Regular Price $9.99Product Type : Board Game
Hurry! Only11units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Cooperate to match cards and make your way up the pyramid as a team in this exciting, colorful, addictive game. Make clever matches by number or color. Will you use 1 card or 2? Addition or subtraction? Mix colors (yellow + blue = green)? Will you risk a card now or save it for later? Can you guess what card the other player needs? Make a perfect match of both number and color to feel the thrill and gain the rewards of an Ultimatch!
Setup:
A pyramid of cards is built in the middle of the table with only the bottom row faceup. Each player is dealt a hand of cards and chooses one to place faceup in the shared alta-hand.
On your turn:
- Trade a card with 1 other player. Who do you think can help you the most? Who is offering the best card?
- Make a match with 1 or 2 cards to a card showing in the pyramid. Which cards should you use? Should you save a card for a later play? Should you use a card from the alta-hand?
- Remove matched cards from your hand and the pyramid.
- Reveal any pyramid cards that are now uncovered.
- Get Ultimatch rewards if you matched both color and number. That means you can draw 2 new cards. Choose which one to keep in your hand and which one to add to the alta-hand.
The game ends in a win if the last card in the pyramid is matched. If all the players pass one after another, the game ends in a loss. In the mood for a solo game? Deal yourself 13 cards and let the Ultimatching begin!
Includes:
- Rulebook
- 48 cards
- 5 Reference Cards
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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