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Unmasked (Online Only)
Unmasked (Online Only)
Regular Price $49.99Product Type : Supplement
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlySuperpowers and Horror in a Dark Eighties
Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve started noticing things. Is that troll doll really glowing? Is that cassette tape calling to you? Why doesn’t anyone else seem to notice?
And when you follow that strange compulsion to create a mask from these items, you become . . . someone else. Someone with capabilities the world has never seen and goals that may not be your own. The mask gives you unimaginable power, but can you resist its agenda? And there are others starting to show up, too, who may have embraced their masks’ dark sides. Maybe that Doomsday Clock matters after all . . .
This book includes:- A complete, ready-to-play campaign setting of superpowers and psychological horror for the Cypher System.
- Four new types and a load of new foci—and a new approach to superpowers. In your mask form you might be a Metal Head Smasher who Lives on the Dark Side or a Show-O Changer who Flies by Night, but on school days you’re a regular teen dealing with bullies, grades, and New Wave fashion.
- The complete, ready-to-use town of Boundary Bay, NY, as well as detailed information and guidance on creating your own small-town setting—or using your own town, circa 1986!
- New creatures, NPCs, and threats.
- A complete adventure set in Ocean View High School, plus a plethora of tools and advice for building your own adventures and campaigns based around the mystery of the masks.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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