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Urban Shadows 2E: Core Book (ONLINE ORDER ONLY)
Urban Shadows 2E: Core Book (ONLINE ORDER ONLY)
Regular Price $49.99Product Type : RPG
Hurry! Only2units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The city hungers. Will you feed it?
The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you suffer as the savior for those who don't have enough, or take advantage of the weakness in friend and foe alike? Will you fight the darkness... or give in for power?
Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city in a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer.
In this book, you’ll find:
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12 unique character playbooks, each tuned to put your characters at the center of an urban fantasy story driven by allegiances, debts, and status
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4 supernatural Circles—Mortalis, Night, Wild, and Power—whose nightly politics fill the city with dramatic twists and intriguing NPCs
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Clearly-defined mechanics that push the fiction forward every time a player rolls the dice, advancing your group’s tale at every turn
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Detailed advice for the Master of Ceremonies, the player running the game, including 2 city guides—Chicago and Santiago—packed with story hooks
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All-new mechanics for backroom deals and faction play that make the nightly politics of the city real for players and NPCs alike
The choice is yours. The city awaits.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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