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Volt - Board Game (Online Order Only)
Regular Price $24.99Product Type : Board Game
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyWELCOME TO THE ROBOT ACTION! Today we witness the most incredible steel gladiators of this year's Robot Fighting League season in all their glory and magnificence. The battle robots are gathered in the arena, and the crowd is screaming for some laser-blasting action in this title match. The operators are starting up their control hardware, and we expect nothing but a whole new level of cybernetic devastation. In the end, there will be only one operator to rule the arena... LET THE BATTLE BEGIN!
In VOLT, each player takes the role of an operator controlling one robot to challenge other players. By "programming" three steps ahead, players try to anticipate the moves of other robots, aim to destroy them, or try to control spaces in the arena that get them victory points. VOLT includes an easy-to-begin training guide but still leaves experienced players with plenty of different modules to make their robot battles even more exciting and merciless.
Plan your next steps ahead by quickly grabbing a starting number in order for your robot to run or shoot at just the right moment later on. Push the other robots into pits or shoot them away with your lasers to gain victory points. Sounds simple – it is simple, well, at least the rules. But destroying the others without taking damage yourself is quite the hefty challenge. Fortunately, destroyed robots don't have to wait long for their next foray into the ring. They reboot in the next round.
VOLT is a completely revised and extended edition of Emerson Matsuuchi's game VOLT: Robot Battle Arena that also includes AI rules for a game with 2-3 players and a Championship mode.
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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