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Warhammer 40k: Chaos Knights - Knight Ruinator (ONLINE ORDER ONLY)
Warhammer 40k: Chaos Knights - Knight Ruinator (ONLINE ORDER ONLY)
Regular Price $199.99Product Type : Warhammer 40k
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Unleash the terrifying might of a Chaos Knight upon your foes! This multipart plastic kit allows you to build one colossal war machine in any of four devastating configurations for your Chaos Knights armies in games of Warhammer 40,000. These ghastly engines can also be fielded as allied Dreadblades in your other Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies, bringing unparalleled destructive power wherever they roam.
Leading the charge is the Knight Ruinator, a fiercely competitive warrior who lives for the thrill of proving the Space Wolves’ superiority in combat, an intimidating figure. Leaping at the chance to prove himself, he gleefully takes any opportunity to challenge his peers - though all know that it is the spilling of the foe’s blood that pleases him most of all. His epithet, ‘Fierce-eye,’ is borne of his gaze - an intense, penetrating stare that accurately judges the weaknesses of enemy and ally alike. Wielding his perfectly-balanced frost axe, Wyrmclaw, he is the perfect example of Space Wolves’ aggression. No matter which class you choose, your Knight will bring an arsenal of weapons loaded with terrible power capable of changing the course of an entire battle. With different vicious faceplates and optional chains, pipes, spikes, and horns, you'll be able to create a truly unique engine of malice, reflecting the boundless corruption of the Dark Gods.
This kit can build one of these mighty miniatures:
- Knight Ruinator, armed with darkflame lance, fellbore, and terrorpulse missiles, specializing in close-to-mid-range devastation.
- Knight Abominant, armed with volkite combustor, balemace, electroscurge, and diabolus heavy stubber, a master of psychic and close combat.
- Knight Rampager, armed with a brutal reaper chainsword, warpstrike claw, and diabolus heavy stubber, designed for pure melee carnage.
- Knight Desecrator, armed with a long-range desecrator laser destructor, diabolus heavy stubber, and either a reaper chainsword or a warpstrike claw, perfect for picking off key targets from afar.
This formidable kit comprises 207 plastic components, 1x Citadel 170mm by 109mm Oval Base, and 1x Chaos Knight Transfer Sheet, containing 339 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – get ready to unleash your inner dark artist!
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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