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Warhammer 40K: Imperium Maledictum - Inquisition GM's Guide (Hardcover) (ONLINE ORDER ONLY)
Warhammer 40K: Imperium Maledictum - Inquisition GM's Guide (Hardcover) (ONLINE ORDER ONLY)
Regular Price $39.99Product Type : RPG
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HEED THE CALL! JOIN THE HOLY ORDERS OF THE GOD-EMPEROR’S INQUISITION!
The Macharian Sector is in peril. On all sides and from within, heretic, daemon and xenos threaten to destroy what the Emperor and his servant, Lord Solar Macharius, have built. As the Imperium’s forces take to the battlefield, it falls to the Holy Orders of the Inquisition to wage their own secretive war. Wielding ultimate authority, Inquisitors and their acolytes face corruption and damnation at every turn. They must be exacting and merciless in their vigil to survive and preserve the soul of the Imperium. Though the doom they seek to avert is inevitable, it might yet be delayed, and only the Inquisition can hope to stave off the darkness that threatens to consume the entire galaxy.
The Inquisition GM's Guide is a 144-page hardcover supplement, and the second of two faction-focused supplements for the Imperium Maledictum line. Within GMs will find expanded lore sections including deep dives about the various philosophical movements within the Inquisition, alongside advice on how to build spycraft-focused missions and campaigns. They`ll find a roster of interesting characters, from Threats to character Contacts, and profiles on the six most prominent Inquisitors in the Macharian Sector, that can act as your players Patron, allies or enemies. Tying the book together is the Heresies Macharia, a massive decades-spanning seven-part campaign wrought with heresy, mystery, and betrayal.
The Inquisition GM's Guide requires the Imperium Maledictum Core Rulebook to play.
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Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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