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Warhammer: Age of Sigmar - General's Handbook Pitched Battles 2022-23 and Pitched Battle Profiles (ONLINE ORDER ONLY)
Warhammer: Age of Sigmar - General's Handbook Pitched Battles 2022-23 and Pitched Battle Profiles (ONLINE ORDER ONLY)
Regular Price $50.00Product Type : Miniatures
Hurry! Only8units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
Inside this season's General’s Handbook, you'll find:
- An introduction to setting up Pitched Battles for matched play games of Warhammer Age of Sigmar, including guidance on the Battle Ready standard of painting for your miniatures, and a comprehensive list of the official publications which can be used in Pitched Battles
- Detailed background information for Gallet, the wind-blasted continent of Ghur where the action takes place. You’ll learn all about this arid landscape, the beasts that dwell there, and the tunnels underneath it
- Region of War rules for Gallet, the Splintered Land, with special rules that focus on empowering Battleline troops, a terrifying new Realmsphere spell for all Wizards, and an aggressive Realm Command available to all players
- Two additional core battalions that players can include in their army: Expert Conquerors, well-versed in seizing objectives, and Bounty Hunters, tasked with bringing down the mightiest foes
- Six grand strategies that dictate an army's goals in battle by offering victory points if completed by the end of the game, whether you spread your veterans across the battlefield in a Show of Dominance, or eliminate your opponent's core to demonstrate that there's No Place for the Weak
- Eight battle tactics that can be used to gain an advantage each turn by earning additional victory points, such as taking revenge for fallen warriors with An Eye for an Eye, or choosing to Outmuscle your opponent's veterans by driving them from an objective
- 12 battleplans for setting up games of Warhammer Age of Sigmar, with a variety of special rules and victory conditions, such as claiming volatile amberbone deposits in the Realmstone Cache, fighting over the twisting tunnels of the Nidus Paths, or struggling to the bitter end in a claustrophobic Turf War
- Updated warscrolls for the following 17 endless spells: Horrorghast, Aethervoid Pendulum, Chronomantic Cogs, Emerald Lifeswarm, Geminids of Uhl-Gysh, Malevolent Maelstrom, Prismatic Palisade, Purple Sun of Shyish, Quicksilver Swords, Ravenak's Gnashing Jaws, Soulsnare Shackles, Suffocating Gravetide, The Burning Head, Umbral Spellportal, Soulscream Bridge, Shards of Valagharr, and Lauchon the Soulseeker
- The core rules and player's code for games of Warhammer Age of Sigmar
Inside this season's Pitched Battle Profiles book, you'll find:
- An introduction to Pitched Battle profiles, and descriptions of the four different types of battlefield role: Artillery, Battleline, Behemoth, and Leader.
- Details on how to use allies in Pitched Battles in this season
- Updated Pitched Battle profiles for every unit, faction, and Grand Alliance in Warhammer Age of Sigmar, as follows:
Chaos: Beasts of Chaos, Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Maggotkin of Nurgle, Skaven, and Slaves to Darkness.
Death: Flesh-eater Courts, Nighthaunt, Ossiarch Bonereapers, and Soulblight Gravelords.
Destruction: Gloomspite Gitz, Ogor Mawtribes, Orruk Warclans, and Sons of Behemat.
- Updated Pitched Battle profiles for the 17 endless spells from Malign Sorcery and Forbidden Power, and the Krondspine Incarnate of Ghur.
PLUS:
The General’s Handbook 2022 also comes with a card token board, which contains 14 double-sided tokens as follows:
- 10x Objective / Prime Objectives
- 1x Battle Tactic Token – Gaining Momentum / Head-to-Head
- 1x Battle Tactic Token – An Eye for an Eye / Outmuscle
- 1x Battle Tactic Token – Desecrate Their Lands / Against the Odds
- 1x Battle Tactic Token – This One’s Mine / Barge Through Enemy Lines
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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