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Warhammer: The Horus Heresy - Liber Hereticus Traitor Legiones Astartes Army Book (ONLINE ORDER ONLY)
Warhammer: The Horus Heresy - Liber Hereticus Traitor Legiones Astartes Army Book (ONLINE ORDER ONLY)
Regular Price $69.99Product Type : Warhammer: The Horus Heresy
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This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
The galaxy burns! Warmaster Horus has betrayed the Emperor, and the very Space Marine Legions that forged the Imperium are now turned upon themselves in an apocalyptic civil war – the Horus Heresy. This Age of Darkness calls for truly formidable forces, and the Space Marine Legions of the 31st Millennium field a diverse and devastating array of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy.
This essential 348-page hardback book, the Warhammer: The Horus Heresy - Liber Hereticus (Traitor), is your complete guide for anyone who wants to command a Traitor Legiones Astartes force. It contains all the rules you need to field the vast panoply of units available to Traitor forces, from the core squads, vehicles, and weapons shared by every Space Marine Legion, to the highly specialized rules unique to each of the Traitor Legions!
Dive deep into:
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Extensive background and lore on the Legiones Astartes, their organization, and compelling examples of their forces.
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Comprehensive rules and unit profiles, guiding you through army building and providing rules for all units, weapons, and Wargear available to Traitor Legiones Astartes.
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Legion-specific special rules for each of the nine Traitor Legions: the decadent Emperor's Children, the unyielding Iron Warriors, the terrorizing Night Lords, the bloodthirsty World Eaters, the resilient Death Guard, the arcane Thousand Sons, the iconic Sons of Horus, the zealous Word Bearers, and the enigmatic Alpha Legion. This includes their unique Detachments, Gambits, Wargear, Faction Abilities, and Reactions!
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Legendary Primarch profiles with rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield – truly epic!
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Stunning visual showcases, featuring heraldry markings, vibrant color schemes for both infantry and vehicles, and a gallery of breathtaking miniatures photography for each Traitor Legion, igniting your painting inspiration.
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Special rules for Loyalists in the midst, including profiles for Saul Tarvitz and Garviel Loken, so you can even use forces still loyal to the Emperor, caught in the heart of the rebellion.
You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to fully utilize the contents of this essential tome. Gather your forces and plunge the galaxy into glorious civil war!
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No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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