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We Deal In Lead (ONLINE ORDER ONLY)
We Deal In Lead (ONLINE ORDER ONLY)
Regular Price $34.99Product Type : Role Playing Games
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order only
You look to those closest to you, fellow gunslingers of the Order of the King. The arduous trek across the bleached desert is over and now you stand before a slip door. Though tested, the fellowship of your Order stands true.
You grasp the worn sandalwood grip of your artefact gun and twist open the door. You gasp as the sharp sea air hits your lungs. Gulls caw and the foam sprays your face like a baptism. You step through to another reality.
After all, there are other worlds than these.
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We Deal in Lead is a 88 page, full colour weird west wanders RPG by Colin Le Sueur for one or more players. Streamlined rules, fast character creation, and gameplay built on exploration and player choice.
Features
- Set in a strange post-apocalyptic world eerily close to ours, where the borders of time and space wear thin
- You are Gunslingers, mythic champions holding off the forces of chaos with lead and grit
- Combat and exploration gameplay designed for 1 or more players, including solo or group play
- Streamlined d20 roll-under rules based on Cairn, Into the Odd, and Knave
- Hard-hitting gunslinger combat with new gun mechanics
- Includes an introductory Gunslinger adventure: Swampwater Shootout
- Generate a random adventure with the excursion generator or consult the oracle for solo play
- Compatible with other Cairn adventures and settings; journey with your gunslingers into other genres and times
- Recruit heroes from other worlds to join your quest, even those fallen to death; death is just another door, after all
- Keep the bonds of fellowship strong within your Gunslinger Order and your aim will remain true
- Wilderness survival and exploration through a world that has moved on — the known and unknown lands are dangerously unpredictable
- Friend and train beast companions to act as your eyes, ears, or fangs, including hawks, wolves, and bumblers
Writer/Designer: Colin Le Sueur
Editor: Fiona Maeve Geist
Cover Illustration: Goran Gligović
Interior Illustrations: Kim Diaz Holm, Amita Sevellaraja, Perplexing Ruins, Felipe Faria, Colin Le Sueur, Evangeline Gallagher, Carlos Castilho
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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