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Wood Elf Realms: Battle March Army
Wood Elf Realms: Battle March Army
Regular Price $115.00Product Type :
Hurry! Only2units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe Wood Elves stand vigil, always prepared to defend their ancestral home, the great forest of Athel Loren, against interlopers and the predatory races that harvest their wood and hunt their game. They rain arrows upon those who would despoil the sacred groves, and swiftly run down any survivors.
Skill, Grace, and Bitter Resolve
This loaded box is ideal for starting a new Wood Elf Realms collection – or expanding an existing army – to cut down the enemies of Athel Loren in games of Warhammer: The Old World, and it saves money compared to buying the kits separately. This force is led by Araloth, Lord of Talsyn, the royal champion of Queen Ariel. A unit of Eternal Guard is ideal for holding territory, while Sisters of the Thorn strike with their blackbriar javelins before swiftly evading retaliation. Glade Guard stand by to pepper the enemy with a hail of deadly accurate arrows, while Glade Riders are flexible light cavalry that are a threat both at range and in melee. When taken together, they are an agile force that is tough to pin down as they pick apart their enemies.
This boxed set builds 28 multipart plastic Wood Elf Realms miniatures:
– 1 Araloth, Lord of Talsyn
– 10 Eternal Guard (can alternatively be built as Wildwood Rangers)
– 5 Sisters of the Thorn (can alternatively be built as Wild Riders of Kurnous)
– 8 Glade Guard (can alternatively be built as Deepwood Scouts)
– 4 Glade Riders
The miniatures in this box are easy to customise. The Eternal Guard are armed with long Asrai spears and optional shields, while Wildwood Rangers wield heavy two-handed glaives. Both options include components to build an optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield.
The Sisters of the Thorn wield deadly magic in addition to blackbriar javelins, while the Wild Riders of Kurnous are armed with vicious hunting spears and optional shields. Both options include components to build an optional champion, standard bearer, and musician. You'll also find accessories to further customise your miniatures, and the Wild Riders can each take an optional shield.
Glade Guard and Deepwood Scouts wield Asrai longbows. Both options include components to build an optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures.
The Glade Riders include components to build an optional champion, standard bearer, and musician. The heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. They can be assembled wielding either a bow or spear, and decorative spirits are included in the kit to personalise your bases.
Contents:
– 383 plastic components
– 20 Citadel 25mm Square Slotta Bases
– 5 Citadel 30mm by 60mm Rectangle Bases
– 4 Citadel 30mm by 60mm Rectangle Slotta Bases
– 1 Wood Elf Realms Transfer Sheet
– 1 construction guide
The Wood Elf Realms Transfer Sheet features 186 high-quality waterslide transfers, including icons and runes in different colours to decorate your miniatures.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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