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World Book 1: Vampire Kingdoms (revised) (Online Only)
World Book 1: Vampire Kingdoms (revised) (Online Only)
Regular Price $26.99Product Type : Supplement
Hurry! Only0units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyFor centuries, Mexico has been considered the realm of monsters best left alone. A land dominated by packs of Wild Vampires and rumored to be the home of Vampire Kingdoms in the south. Most of the northern civilizations have stayed away, but over the last 20 years, a growing number of heroes, vampire slayers and adventurers have been waging something of a secret war against the undead. As that battle escalates, stories of heroes, vampires and entire human populations enslaved by the undead or penned, raised and slaughtered like cattle, are starting to leak out. Come see for yourself if the rumors are true and join the battle for humanity in Mexico. Rifts vampires, how they think, behave, fight and kill.
- Different types of vampires, their Master, and the Vampire Intelligence (the deific creator of the undead).
- 40+ vampire abilities, vampire weaknesses and combat notes.
- Hero Vampire and Deluded Vampire optional player characters.
- Chupacabras, Mind Slaves, henchmen and other vampire protectors.
- Vampire Hunter O.C.C., Reid's Ranger O.C.C., and other heroes.
- Vampire combat and the weapons and techniques of vampire slayers.
- Vampire slaying weapons and gear, riding animals and monsters.
- The city-states of El Paso and Ciudad Juarez described.
- The Vampire Kingdoms, vampire society, human cattle and servants.
- Town creation rules and tables, and the hold vampires may have over them.
- Ideas for adventure, combat and much more throughout.
- 224 pages, written by Kevin Siembieda.
- For Use with the Rifts RPG
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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