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Zombicide: White Death Climbers & Terrorcotta Pack (ONLINE ORDER ONLY)
Regular Price $34.99Product Type : Board Game
Hurry! Only51units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyWhen it seemed to be getting calm, it got worse. First, the zombie plague started infecting even the statues in the city. Then, the ramparts, once thought safe, came under assault from zombies who can climb.
The Climbers & Terrorcotta Walkers pack for Zombicide fantasy gives players two new horrors to face in their games. Terrorcotta Walkers can reform if there’s other Terrorcotta Walkers in their zone, meaning they have to be entirely eliminated to stay gone. Meanwhile, Climbers, as the name suggests, can go over various types of terrain, making previously safe zones into dangerous places to be.
- ENHANCE YOUR GAMEPLAY: Add 15 Terrorcotta Walkers and 15 Climbers to your Zombicide fantasy universe for a thrilling challenge in every game.
- UNIQUE ABILITIES: Terrorcotta Walkers can reform unless completely eliminated, adding a strategic layer to your gameplay, while Climbers traverse obstacles, ensuring no barrier is safe.
- COMPATIBILITY: Perfectly compatible with any Zombicide fantasy game, this set integrates seamlessly to elevate your zombie battles.
- NEW TACTICAL CHALLENGES: Master the Climbers’ wall-scaling skills and the regenerative properties of Terrorcotta Walkers to keep your games unpredictable and exciting.
- COMPLETE KIT: Includes 30 new zombie miniatures, 18 Zombie Cards for game integration, and a detailed Rules Leaflet to guide your encounters.
Contents:
- 30 Highly Detailed Miniatures
18 Minicards; 1 Rules Leaflet
All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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