No Light Beyond," Part 3 (of 4). When making a choice of who to trust in a life-or-death situation, do you choose what you've seen with your own eyes or what you feel in your heart?
END OF STORY ARC “No Light Beyond,” Part 4 (of 4) Rokos arrives with the vengeance of an angry god mourning his lost daughter, forcing Pigeon to align with an unlikely ally in order to save Harlos ...
The dark tower and the bright castle. The princess and the pauper. The future written by the past. Some things are eternal. Some things must be changed.
End of Story Arc. There is a point in every life where we must choose between who we want to be and who it is easiest to become. There are dark places that once trapped within can feel inescapable....
Beset by misfortune, Sariphi's desperate attempt to find a translator for Leonhart's missive of peace brings her to a remote village, deep in the heart of human territory. But to her great surprise...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '