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topCategoriesCategoriesThere are 73 productsSort
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Necromunda:Escher Cutters$52.00Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters ...
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NECROMUNDA: ASH WASTE NOMADS DUSTBACK HELAMITES$52.00This multipart plastic kit allows you to add Dustback Helamite Riders to your Ash Waste Nomads gang. This set of four miniatures offers a number of equipment options and cosmetic components to help...
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Necromunda: Halls of the Ancients Tactics Cards (ONLINE ORDER ONLY)$20.50This pack contains 26 cards to keep your games of Necromunda running smoothly and bring the stoic determination and unwavering toughness of the Ironhead Squat Prospector Gangs to bear on your rival...
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Necromunda: Bastions of Law (ONLINE ORDER ONLY)$53.00This book peels back the veneer to uncover the brutal truth of the Palanite Enforcers, merciless soldiers whose remit is to impose law and order on the chaotic underhives in service to their noble ...
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Necromunda: Halls of the Ancients Dice Set (ONLINE ORDER ONLY)$20.50Plunder all the wealth you can with this Ironhead Squat Prospectors-themed dice set, containing all the different types of dice you'll need for your games of Necromunda – including D6s emblazoned w...
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Necromunda: Enforcer Weapons & Upgrades (ONLINE ORDER ONLY)$0.00 $32.00This multipart plastic kit includes a selection of weapons and upgrades for your Palanite Enforcer gangs in games of Necromunda. With deadly specialised weaponry and equipment, you'll be ready for ...
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Necromunda: Palanite Enforcer Captains & Sergeants (ONLINE ORDER ONLY)$53.00This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanit...
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Necromunda: Ironhead Squat Charter & Drill Masters (ONLINE ORDER ONLY)$0.00 $53.00This multipart plastic kit builds two Exo Masters, two Charter Masters, two Drill Masters, and two Techmite Autoveyors for your Ironhead Squat prospectors gangs in games of Necromunda. No matter yo...
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Necromunda: Palanite Justicars (ONLINE ORDER ONLY)$0.00 $43.50This multipart plastic kit builds a five-strong Palanite Justicar delegation, allies for your law-abiding gangs in games of Necromunda. Their selection of esoteric weaponry will give you the edge i...
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Necromunda: Spire of Primus (ONLINE ORDER ONLY)$0.00 $53.00This narrative expansion follows on from the explosive events of Necromunda: The Aranthian Succession – Ruins of Jardlan, and concludes the Succession Campaign. It also introduces new rules to add ...
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Necromunda: Ozostium Aranthus (ONLINE ORDER ONLY)$0.00 $40.00This multipart plastic kit builds Ozostium Aranthus, a House Agent, and his Caryatid-servitor for your Aranthian-aligned gangs in games of Necromunda. He is an expert at close combat and a master p...
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Necromunda: Hive Secundus (ONLINE ORDER ONLY)$180.00Hive Secundus is an expansion for Necromunda where players take on the role of a Secundan Incursion Gang – a band of House Van Saar Tek-hunters and their accompanying Spyre Hunters – to delve into ...
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Necromunda: Ironhead Squat Prospectors Weapons & Upgrades (ONLINE ORDER ONLY)$32.00Upgrade your Ironhead Squat fighters with a selection of industrial-strength weaponry, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to ...
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Necromunda: Halls of the Ancients (ONLINE ORDER ONLY)$53.00This supplement expands the rules, tactics, and abilities available to Ironhead Squat Prospectors in games of Necromunda, introducing a wealth of new rules to add even more variety, scope and excit...
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Necromunda: Ironhead Squat Prospectors Exo-kyn (ONLINE ORDER ONLY)$53.00This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. T...
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Necromunda: Spire of Primus$53.00Ozostium Aranthus has claimed rulership of Necromunda. However, Lady Haera Helmawr has allied with her brother Tamino to recover a weapon capable of ending even an undying Aranthian – a Sthenian-pa...
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Necromunda: Ironhead Squat Svenotar Scout Trikes (ONLINE ORDER ONLY)$53.00This multipart plastic kit builds a pair of swift and mobile Svenotar Scout Trikes, accompanied by two hovering Techmite Oculi, for use in Ironhead Squat Prospector gangs in games of Necromunda. Th...
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Necromunda: Bastions of Law Gang Dice Set (ONLINE ORDER ONLY)$20.50This is a set of 8 six-sided dice with rounded edges for use in games of Necromunda, themed around Palanite Enforcers gangs. They are cast in pearlised black acrylic plastic with yellow ink marking...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Anime Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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