The living call it the School Bus. The zombies call it a lunch wagon! The School Bus is full of tasty brains, but those kids are packing shotguns, too! You might find yourself chowing down on a bra...
From Dungeon Fantasy and The Fantasy Trip to Munchkin Quest and Wiz-War no matter what your RPG or boardgame of choice may be, these hex bases will hold your characters and game pieces securely in ...
Eat brains! Don`t get shotgunned! You are a zombie. You want braaains! More brains than any of your zombie buddies. In Zombie Dice, the 13 custom dice are your victims. Push your luck to eat their ...
In Gelatinous, players start out as a wandering slime, using sparkling green dice to grow into a cube. But watch out, the other slimes are growing too! The first to grow into a cube wins – and th...
Don`t Fail . . . In this quick game, your guild of adventurers is ready for anything: battles, rescues, and the liberation of whatever pays the most. Choose a quest and roll the dice! You may win f...
Play the classic game of Farkle in a whole new way! Munchkin Farkle marries the classic dice game with the Munchkin sense of humor and stab-your-buddy mentality. Rather than the traditional race to...
21 Dice Games That Are... A Little Different! Fast-playing dice games for groups of all sizes, ages, and gaming experience. All you`ll need to add is paper and a pencil for keeping score. Grab some...
Join us in celebrating 10 years of Zombie Dice! This boxed set features new 16mm translucent dice with custom debossed images (6 green,4 yellow, 3 red), as well as a dice bag with a screen printing...
A group of monsters is racing out of the woods and coming right at your castle! Players need to catch all the monsters before they smash the castle flat. Send your brave defenders to match the colo...
Wander Wonderland! Collect Whimsical Treasure! Fight the Red Queen! Designed for children of all ages and those at heart, Munchkin Wonderland transports players to the iconic world of Lewis Carroll...
It`s Zombie Dice and two expansions - in one delicious, brain-filled package! This box includes Zombie Dice, Zombie Dice 2 - Double Feature, and Zombie Dice 3 - School Bus. It`s also complete with ...
Your neighborhood has a cat problem! The problem is that all those cats don`t belong to YOU! Everyone in the neighborhood wants to claim those adorable kitties for themselves. Outwit your fellow fe...
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it! Now, Munchkin is available in a special deluxe editi...
Ensnare your roleplaying group in a sticky situation with Web of the Spider Tyrant. Part of the Epic Encounters range, this boss box contains all the ingredients for a skin-crawling giant spider en...
Beware the giggling goblins and their cruel knives. Hidden in their treetop village, they plot their raids and feast on whatever they can steal or kidnap. But goblin malice is not the only threat i...
Venomous and hungry, a great snake slithers through the depths of a ruined temple, a relic of the very civilisation it was made to protect. Sampling, sensing, its vast pink tongue flickers between ...
A reptilian horror, the hydra, oozes corruption. It`s mere presence has twisted the plants and warped the creatures of the fetid swamp it calls home. With many heads to contend with - each one boas...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '