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Teenage Mutant Ninja Turtles: Saturday Morning Adventures #16 Variant B (Kazaleh)
Teenage Mutant Ninja Turtles: Saturday Morning Adventures #16 Variant B (Kazaleh)
Regular Price $3.99Product Type : Comics
Hurry! Only-1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyThe universe’s greatest criminal organization has been made aware of a new planet to exploit: the primitive backwater known as Earth! Before the Pantheon can move in and start profiting, though, they must get the Teenage Mutant Ninja Turtles out of their way. Kidnapping and ensnaring the Turtles in a brainwashing simulation seems easy enough…until Mikey manages to break free. Now all he has to do is rescue his brothers from the Pantheon’s influence, figure out where they’ve been taken, and find a way to send these career criminals packing… No biggie, right? This is the end of the arc, so be sure you don’t miss the finale of the Pantheon’s introduction to Saturday Morning Adventures!All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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