A high-flying, WW1 adventure story that’s an intimate portrait of love and war—and a meditation on the dangerous level of trust required in both romance and aviation. It’s 1918--the early days o...
A Titan is murdered! Will the new era for the Titans end almost as soon as it's begun? After one of their own is found dead, the remaining Titans must look for answers before more blood spills. Can...
Cyborg's faced aliens, demons, and extradimensional forces, but a robot that claims to be his father, Silas Stone, breaking into his childhood home isn't something he'd ever expect! Cyborg needs an...
Journey to alien-occupied interwar England, courtesy of the award-winning creative team of Dan Abnett (Warhammer 40K, Immortal Red Sonja) & I.N.J. Culbard (Salamandre, Tales From The Umbrella A...
From Vampirella's fiftieth anniversary to her very own series! She started as Vampirella's lover and ended up a very powerful pawn of Vampi's mother, Lilith. Along the way, Victory's made new frien...
SERIES PREMIERE The split book revival is underway at Syzygy! Every month, TALES OF SYZPENSE presents two titanic 12-page tales of terror and turmoil! Up first, courtesy of Lore co-creators T.P. L...
The first kill is always the hardest, especially when you are destined to save the world or damn it. The Stranger has taught Niobe how to fight, but can she take a life? From the pages of The Unta...
Welcome to the new era of fighting games! Ken Masters is through running, and makes his presence known at the Naishal fighting tournament! Only one man holds the truth about the chaos exploding aro...
At last! A super-hero for anyone who sincerely loves super-heroes. A teenage video-gamer joins a digital daredevil for truth, justice and a universe of Hoo-HA action & angst. While working on t...
As fans eagerly await the epic 30th anniversary of the airing of Mighty Morphin Power Rangers, the horrifying truth of the Vessel finally revealed to Zordon and the Mighty Morphin Power Rangers, bu...
From the writer of Barbaric comes the world-hopping, skull-crushing adventures of The Mighty Barbarians! They're barbarians. They loot, they plunder, they conquer. That's what they do, and they do ...
MINISERIES FINALE "THE BEGINNING OF THE END?" With all the cards now on the table, it's either life or horrible nasty death...I mean really NASTY...I'll tell you when NOT to look...really. With an...
The cunning vultures have enticed Scar onto a dangerous path to power. He knows they're lying...but they are a means to an end, and so Scar's plan begins to take shape: He will travel to the Elepha...
Roman forces are withering from another vicious attack, confronting Honoria with the true extent of German brutality. In all this bloodshed, Arminius begins to wonder if his future kingdom will be ...
ROUND TWO: FIGHT! Joe's search for his missing brother brings him to the ghost town of Rockview. Too bad it's the home turf of Plum Khurana, who has a bone to pick with Joe's entire family!
ROUND TWO: FIGHT! Joe's search for his missing brother brings him to the ghost town of Rockview. Too bad it's the home turf of Plum Khurana, who has a bone to pick with Joe's entire family!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '