After their attempt to join the Justice League goes horrendously wrong, Warlord and Starman are on the run from the law and the forces of the Fourth World! In their wake they have left behind both ...
FINAL ISSUE Written by Jamal Campbell, Joey Esposito, Dennis Culver, and Kenny Porter Art by Jamal Campbell, Vasco Georgiev, Hayden Sherman, and Simone Di Meo The final issue of the landmark anthol...
The cataclysmic conclusion of the Eisner Award-winning horror hit is here at last...and to say anything more would ruin the only finale more shocking than the end of the world itself! No one is saf...
THE NEW CRIME-NOIR CLASSIC ROLLS ON! Slam Bradley's search for the Wayne heiress takes a tragic, deadly turn and the simmering pot that is Gotham City is about to boil over! As the world falls apar...
The cataclysmic final issue of the bestselling series will end with a bang and a whimper! Green Arrow will lead humanity's final charge from the blood mines of Smallville. Supergirl's mission to ge...
It's a chase through the sewers of Gotham as Batman races to catch Killer Croc, still delusional, and the mighty sword of King Scimitar! Can the Dark Knight retrieve the fabled blade, or will Croc ...
In the Gotham City of the 1800s, Runaway has awoken in the subterranean laboratory of the Court of Owls! But when a new, rather savage ally enters the fray, Runaway is faced with a centuries-old my...
DARK VAL," One-Shot In this special one-shot featuring awesome art by FRANCIS MANAPUL (Clear, Justice League), Val reflects on her hard and sometimes merciless past in the wake of the shocking even...
Written by Derek Fridolfs, John Layman, Max Bemis, Cavan Scott, Michael Conrad, Scott Bryan Wilson, and more! Art by Dustin Nguyen, Fico Ossio, Christopher Mitten, Skylar Patridge, and others Ho-ho...
SHOWDOWN AT ACE CHEMICALS! Punchline's construction of her Royal Flush Gang court draws the attention of Gotham City's thriving Yakuza faction and Batman. All things come to a head at Ace Chemicals...
The REBEL ALLIANCE is in crisis! • With their supply lines in jeopardy due to unfulfilled promises from CRIMSON DAWN, GENERAL LEIA ORGANA knows it is just a matter of time before the Rebels run o...
THE SKRULLS ARE BACK... • ...in a giant-sized issue kicking off an all-new five-part miniseries! • When Maria Hill detects the merest HINT of Skrulls, she acts quickly to put her defensive plans ...
The Worldmind is collecting data for the new Xandar pavilion on Terra and who knows Earth better than Peter Quill? (Probably... a lot of people... doesn't know, is that a Celestial has been watchi...
THE RETURN OF [REDACTED]! • Outgunned and outnumbered, Chewie makes a daring escape from prison! • Greedo is on the run, and you won't believe who is after him! • [REDACTED] is back! And boy, ar...
A STUDY IN CERULEAN! Lawks! What's going on in foggy old London town in the year of our lord 1895? Well, it's only Sherlock Holmes, Mystique and Destiny on the tracks of a murderer and uncovering a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '