What does a small-town murder have to do with the mysteries of the Multiverse? Lady Cop is on the case, but time is running out! Gods from beyond the stars are battling over the boy who could save ...
The tragic story of Straightman continues in Crack-Up, part two! The Joker's not-so-funny sidekick is hell-bent on revenge and has arrived at the doorstep of the dastardly doctor who mangled his mi...
Tensions rise as the Sorceress of Grayskull shows Zodac heroes influenced by He-Man from across the multiverse. In an Eternia ravaged by war and left shattered, a Goddess known as Teela must free t...
THE BATTLE OF JEDHA CONTINUES! As Tey Sirrek defends the Temple of the Kyber, Vildar Mac is buried alive, with only his belief in the Force to keep him alive. But Vildar is a Jedi beset by doubts, ...
A GHOST FROM THE PAST RETURNS! The Silver Surfer thought he buried his friend Al Harper years ago - but he thought wrong! Can the Surfer save Al from succumbing to his newfound cosmic abilities? An...
ENTER POLARIS! When Polaris' visit to her sister's new magic shop is interrupted by a microscopic warrior desperate for aid, Polaris and the Scarlet Witch put their own mystery on hold to help on a...
A Mothra cocoon has washed ashore near a big city, and a team of kaiju specialists has been deployed to study it. The team of scientists has discovered that the kaiju of the world may have a way of...
A Mothra cocoon has washed ashore near a big city, and a team of kaiju specialists has been deployed to study it. The team of scientists has discovered that the kaiju of the world may have a way of...
The Fantastic Four are reunited and all is well...until their convoy is interrupted by NICK SCRATCH and SALEM'S SEVEN! It's an all-out magical BATTLE for SURVIVAL right there on the highway, and th...
THE EPIC FINALE OF JOHN RIDLEY'S GAME-CHANGING RUN! Finally, all things must come to a head! Jhai, T'Challa's best friend and the sleeper agent whose assassination served as the catalyst for all of...
The Joker's enjoying the sunny, warm weather of Los Angeles so much that he's decided to stay...and get involved in local politics! Kate Spencer's fists might have something to say about that, though!
A new contender steps forward to claim the throne of Hell! Now Spawn may have to seek the help of one of his worst enemies in hopes of stopping this new threat.
Edwin witnesses a mysterious kumanthong ghost tear through Charles like he's flesh and blood, and the boys just barely manage to escape with both their ghostly lives intact. Tensions run high as th...
Edward reaches out to the daughter of a mob victim who might have insight into their operation. Meanwhile, his boss at the accounting firm believes there's a reason to be suspicious about Wayne Ind...
STAND AT ATTENTION, CADET! Easy Company's blasted their way through the undead all across Berlin but don't get cocky now, soldier, because your platoon's just come face-to-face with something far...
Paco and Brenda are visiting Palmera City, but they aren't alone. Jaime's new foe, Fadeaway, comes seeking the Blue Beetle's help! It's time for a good old-fashioned heist! Their target? Kord Indus...
On Kashyyyk, it's a time of celebration, but is anywhere safe from the Dark Side? In need of a break from her duties to the Resistance, Rey accepts Chewbacca's invitation to journey to his home pl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '