MARK WAID RETURNS TO THE WORLD OF KINGDOM COME! The return of Boy Thunder! To find and save Superman's former protege, the World's Finest duo bridges the dimensional gulf between their world and an...
BREAKING UP IS SUPER HARD TO DO! America's sweetest situationship breaks hearts--including Aqualad's and Wonder Girl's own!--when Garth realizes a part of him isn't fully in it with Donna. To heal ...
Written by Bill Finger, Otto Binder, and others Art by Dick Sprang, Jimmy Thompson, Curt Swan, and others Batman and Robin meet the Prince of Puzzles in his 1948 debut. Obsessed with puzzles and dr...
The 'Cats are hated, hunted, and humanity's last hope, but can anyone stand against the might of HALO? As one member betrays the team, another will fall.
THE DEBUT OF THE ALL-NEW FLEX FORCE! General Immortus launches his attack against the Doom Patrol right in the heart of their home base, the Shelter! Caught off guard, the team must stop the genera...
The Collective is hungry to collect more spirits and bodies to absorb, making it an even scarier and more powerful being, but it is not enough...so it begins to chase after the most delicious of me...
Heartbreaking final issue of the series that's 'incredibly empathetic, thoughtful, and-in the right places-deeply funny' (Comics Beat). Sheila and Sunstar must make some tough decisions, ones that ...
Roger's new superhero body and ego are put to the test against a real-life supervillain! Can Roger and Cirrus find a way to stop the evil sorcerer Wyrm, prove to his family that he's not a screw-up...
Oswald Cobblepot is preparing to take back the Gotham underworld at the behest of the U.S. government, but to wage this war, he's going to need some ruthless soldiers. For starters...the Help, the ...
An ex-Yakuza is on his way to the States for a liver transplant in exchange for intel on NYC Yakuza activities. To stop the info from making it to the Feds, Newburn and Emily have to dodge the cops...
KNIGHT TERRORS FOLLOWS HARLEY INTO THE WAKING WORLD! Ahoy! I've returned from Knight Terrors fresh-faced and well rested--Oh jeez! Looks like my new friend/interdimensional monarch who's totally st...
WALLY WEST RACES TOWARD THE FUTURE WITH ALL-STAR NEW CREATIVE TEAM SI SPURRIER AND MIKE DEODATO JR.! Wally West has never been quicker, more fulfilled, more heroic. His loving family is around him....
TITANSCON! As the Titans fandom converges on Metropolis by the thousands, the team crashes the con as a surprise--knowing it will leave the Titans (and their secrets) exposed. While Kid Flash and S...
Leaving for a mission in deep space with the Justice League, Superman's apparent PTSD threatens to compromise their mission. He is haunted by the memory of time running out before the sun of his se...
Approached with an exciting assignment for a prolific museum, intrepid explorer Porky Pig and his spoiled apprentice Daffy Duck set sail toward a mysterious island on a new adventure! Can they find...
An old friend is back, and they might be the key; or, have a key; or, know a key; I mean, you know how into keys they are around Fairyland. Anyway. Duncan Dragon joins Gert once again on her quest ...
Hal learns more about his mysterious Green Lantern ring while Sinestro makes a deal with the mysterious Guild to launch a full-scale attack on Ferris Air. The Green Lantern is now faced with the re...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '