As Haly's Circus reopens, Gotham City is in chaos! Batman's investigations reveal that monster serum has been leaking all throughout the city and the trail leads back to none other than Killer Croc...
Forbidden alliances collide as radically enhanced, mind blowing Zord combinations battle it out! Reunited friends face Krang as a true force to be reckoned with-but will it be enough to send him b...
TOO HIP FOR LOVE," Part Two The acclaimed horror/romance series continues. After the game-changing twist in the last issue, Joan wakes up in a world she does not and cannot understand. Every rule ...
It's Batman versus Red Mask in a brutal Gotham that's never known hope! Can the Dark Knight overcome the terrifying infection that Red Mask has unleashed? Only one thing is certain: he won't be abl...
Cover by Philip Knott, known for his work on IDW's Transformers: Last Bot Standing. Simon Furman, writer of the original Transformers comic series and creator of Marvel's Death's Head, has teamed u...
In the forgotten corners of post-9/11 New York City, skittering shapes in the darkness prey on the people society leaves behind. College dropout Vin Spencer floats through life in a drug-and-party-...
As Superman struggles to re-enter his life on Earth, we begin the story of his epic 20-year journey home with an encounter with spacefaring scavengers who transport the Man of Steel to an unnamed e...
Joe is an elderly dementia patient that becomes possessed by a powerful demon. In order to save him, an unconventional and mysterious exorcist, JC Garcia, must venture into his mind. Once inside, h...
The thing Spawn fears the most may finally come to pass. One of his greatest enemies is poised to claim the throne of Hell, and there's nothing he can do about it!
It's about time someone on this ship took some initiative, and Ensign Masht is on the case! First thing, the late First Officer Sheridan needs a proper send off. While Masht begins work on Sheridan...
One giant robot? No problem. All the Radiants working together took it down easily. So what if there's one more coming? ...What's that? Look at the cover? Why would I look at the...oh. Oh no. ...
The new ongoing series from Eisner-nominated team JEFF LEMIRE & GABRIEL HERN NDEZ WALTA continues! Dom is a long-haul truck driver who finds himself on a strange highway trip after he pulls an...
STRANGER FROM ABOVE," Part Three An alien invasion has rocked the world and no one is safe! Young Travon's desperate search for rations for the surviving students has put him face-to-face with thes...
The penultimate issue of the hit series by Eisner Award-winning creative team JEFF LEMIRE & DUSTIN NGUYEN! The humans launch their final attack, and the young vampires have one last chance to ...
With a city's worth of souls on the line, Jesi and the android Which-Where must decide what to do with the one they share. Now, amidst temptation, corruption, and a world torn apart by hate, Hexwar...
The Despicable Deadpool team reunites to give the world the giant monster attack story that movies and TV are too squeamish to show you. This is a tale of woe about a monster with physical needs. I...
Secrets are unveiled as Dunes continues to unravel the mystery behind his wife's death and the legacy she left. The clock is ticking as our neoshamus's own perception of reality begins to fracture....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '