It's Batman versus Red Mask in a brutal Gotham that's never known hope! Can the Dark Knight overcome the terrifying infection that Red Mask has unleashed? Only one thing is certain: he won't be abl...
What's Batman without the Joker? Why does Batman get to have Batmen all over the world, when Joker only has Gotham? Well, the end of Batman's global monopoly is approaching. The Joker is here to di...
The battle for the fate of the lost children is here! Stargirl faces off against the Childminder on Orphan Island in the hopes of saving these forgotten sidekicks from her monstrous clutches. But i...
With the assistance of advanced technology from an unnamed planet, Superman begins his voyage home only to discover that, even at fantastic rates of speed, Earth could still be several lifetimes ...
With his teammates thinking he's dead, Grifter fights for his life in a future conquered by...the HALO Corporation?! It's Grifter vs. the Void for the fate of an enslaved humanity!
Fables Compendium Two starts with the story Arabian Nights (and Days), when foreigners start showing up in Fabletown much to the dismay of longtime residents--plunging Fabletown into a cult...
As the free Fables struggle to regroup following the destruction of their New York City stronghold, Mr. Dark grows more powerful than ever! Sitting amid the wreckage that was once Fabletown, this s...
As Superman struggles to re-enter his life on Earth, we begin the story of his epic 20-year journey home with an encounter with spacefaring scavengers who transport the Man of Steel to an unnamed e...
Harley's come face-to-face with the most unexpected ally--herself! But just who is this strange Quinn copy, and what the heck is she doing on this strange alternate Earth devoid of heroes and overr...
Is Wonder Woman responsible for the destruction wrought by the gods she's worshipped all her life? Back in Man's World at last, Diana sees the horrors of the gods' war and questions all she's done ...
No one is safe as Professor Pyg continues his warpath across Gotham. Meanwhile, Ghost-Maker has the worst Gotham has to offer in his grasp and must decide whether to keep his promise to Bruce or en...
When the Deadly Duo's investigation brings them into the catacombs under Gotham, Batman and The Joker's adventure becomes a trip into hell. If you thought this series had already shown you its horr...
When the Deadly Duo's investigation brings them into the catacombs under Gotham, Batman and The Joker's adventure becomes a trip into hell. If you thought this series had already shown you its horr...
ANOTHER SUPERMAN HAS FALLEN. Across the Multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing Kal-El's son, Jon Kent! Jon will ...
ANOTHER SUPERMAN HAS FALLEN. Across the Multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing Kal-El's son, Jon Kent! Jon will ...
ANOTHER SUPERMAN HAS FALLEN. Across the Multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing Kal-El's son, Jon Kent! Jon will ...
ANOTHER SUPERMAN HAS FALLEN. Across the Multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing Kal-El's son, Jon Kent! Jon will ...
ANOTHER SUPERMAN HAS FALLEN. Across the Multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing Kal-El's son, Jon Kent! Jon will ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '