After their attempt to join the Justice League goes horrendously wrong, Warlord and Starman are on the run from the law and the forces of the Fourth World! In their wake they have left behind both ...
FINAL ISSUE Written by Jamal Campbell, Joey Esposito, Dennis Culver, and Kenny Porter Art by Jamal Campbell, Vasco Georgiev, Hayden Sherman, and Simone Di Meo The final issue of the landmark anthol...
The cataclysmic conclusion of the Eisner Award-winning horror hit is here at last...and to say anything more would ruin the only finale more shocking than the end of the world itself! No one is saf...
THE NEW CRIME-NOIR CLASSIC ROLLS ON! Slam Bradley's search for the Wayne heiress takes a tragic, deadly turn and the simmering pot that is Gotham City is about to boil over! As the world falls apar...
The cataclysmic final issue of the bestselling series will end with a bang and a whimper! Green Arrow will lead humanity's final charge from the blood mines of Smallville. Supergirl's mission to ge...
It's a chase through the sewers of Gotham as Batman races to catch Killer Croc, still delusional, and the mighty sword of King Scimitar! Can the Dark Knight retrieve the fabled blade, or will Croc ...
Written by Derek Fridolfs, John Layman, Max Bemis, Cavan Scott, Michael Conrad, Scott Bryan Wilson, and more! Art by Dustin Nguyen, Fico Ossio, Christopher Mitten, Skylar Patridge, and others Ho-ho...
SHOWDOWN AT ACE CHEMICALS! Punchline's construction of her Royal Flush Gang court draws the attention of Gotham City's thriving Yakuza faction and Batman. All things come to a head at Ace Chemicals...
More than a century in Gotham's past, the mysterious hero known as the Runaway investigates a rash of disappearances targeting the city's working class. In the present, it's Batman versus Nightwing...
Have you ever wondered if you're the best version of you? What if the best version of you was on national television committing shocking acts of atrocity that could only be perpetrated by a mind as...
The bloody, bare-knuckled crime series continues! A bruised and battered Slam Bradley find himself embroiled in a shocking case as the infant heiress to the Wayne fortune has been kidnapped! But as...
Y'know, bein' dead is just like ridin' a bike. There's a big white light, and then Prince shows up and offers you a chance to host a house party in the clouds with Marilyn Monroe and Abraham Lincol...
Batman comes face-to-face with the ninjas who have been tearing through the Gotham underworld. As the Dark Knight stares down the menacing assailants, he learns more about their mission as well as ...
Tim Drake is having the worst day. First he got brainwashed by the Fearsome Five, then he woke up in a world turned upside down. A world ruled by the fanatical Church of the Raven. Now enemies have...
IT'S MONDAY NIGHT SOMEWHERE! (Mondays, amiright?) Wally West is back from his adventure to save Barry Allen, but there's no time to celebrate, as a new alien with a penchant for golden belts and tr...
THERE IS NO REDEMPTION FOR BLACK ADAM. Theo Teth-Adam faces off against a furious Bruce Wayne as Black Adam confronts threats ranging from a rising democratic movement in Kahndaq to the Akkad, a ne...
It's a tango to the death as Batman dances with an old flame while trying not to catch on fire. Using the new information about black noise, Batman investigates the music box in his possession some...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '