The newly formed alliance between Tsuzuki and Arcana has Tsukimiya on edge; she's certain the organization has their own agenda for the divine relics. But more pressing matters have come to light: ...
Demons and angels collide with a curse in this gothic fantasy that strikes to the core of manga fandom! Nao can't hold out much longer against the fatal effects of his mixed-race curse. He needs di...
Much to Kiyo's dismay, Kuroboshi and Alshu begin attending her school, and of course, Kuroboshi becomes an immediate hit with all the young female students. Kiyo's not the only one annoyed with the...
After dealing with the demons of Shura's past, Shura, Rin and Yukio return to True Cross Academy. While Yukio recovers from his wounds, Rin and his friends get back to their lives. But trouble is b...
Mephisto Pheles has freed his brother Amaimon from imprisonment and set him loose on True Cross Academy to serve his own agenda. While the Exwires deal with Amaimon's surprise reappearance, Lewin L...
The spooky tale of a haunted convenience store. A quiet convenience store hovers on the boundary between life and death. Its faint glow in the darkness draws people toward it, pushing them closer t...
Young Theo works as a mechanic, putting his knack for machines to use in the industrialized city where he lives. But when he finds an injured, amnesiac a girl with wings, his life changes forever. ...
by M. Alice LeGrow Dinah and Vincent set out to solve the rest of the Mausoleum's riddles by traveling through Bizenghast's early past to rid the woods of a festering plague-carrier. Finally, they...
by M. Alice LeGrow In the dark, hidden corners of the Mausoleum, Dinah begins to understand the true nature of Vincent's sacrifice for her. But she must confront her innermost emotions if she plans...
Bizenghast Volume 6 Creator: M. Alice LeGrow ISBN: 978-1-4278-1536-1 $10.99 Volume: 6 of 6 Manga 5' x 7.4375', 192 pgs., SC Genre: Fantasy, Drama Genre Icon: Fantasy Rating: T ...
In order to form a new powerful team to take down the nefarious Eye of the Midnight Sun, the Clover Kingdom commences the Royal Knights exam. But mages will need to compete as teams and Asta's been...
As the tournament to choose the Royal Knights continues, Asta and his teammates battle against even tougher competition. The key to victory may be figuring out how to work together with a knight wh...
As the Royal Knights selection test enters its final stage, a surprising team is still in contention! Can Asta or Yuno take the crown? And after the test is over, the real battle begins when the me...
With the Black Bulls hideout under attack, it'll be up to some of the lesser-known members of the brigade to protect their home. Meanwhile, the leader of the Midnight Sun battles against the Wizard...
With their friend and teammate turned into an elf, the other members of the Black Bulls will risk their lives to return Luck back to normal. But is their only hope Asta and his new sword? For teen...
With the elves now fully awakened, the Clover Kingdom is in great peril! It'll be up to the magic knights to save the day, but they could be completely outmatched this time! For teen audiences.
As the battle against the elves continues, Asta and his Black Bull allies find themselves trapped in Dorothy's dream magic. It'll take some creative thinking to escape this magic prison! For teen a...
With the help of the first Wizard King and the leader of the elves, Asta and Yuno now might have a chance against the Devil's unlimited power. But in order to put an end to this long battle, the tw...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '