n all the Marvel-Verse, nobody is mightier than Thor, Goddess of Thunder! When the Odinson found himself unworthy of wielding Mjolnir, Dr. Jane Foster raised the hammer aloft and took command of th...
* Jen and Rosie plan to take the Lumberjane scouts to see an amazing astronomical event. But their night of star-gazing is thrown off course when half of the Roanoke and Zodiac cabins sneak away in...
* Mal wants to learn to be braver, but when she recruits Ripley to help her face her fears, she ends up somewhere she really SHOULD be afraid of-the Land of Lost Things, a pocket universe where din...
DING DING DING! Enter the wrestling ring in this all-new graphic novel from Wrapped Up creators Dave Scheidt and Scoot McMahon! The Agents of S.L.A.M. aren t your average professional wrestlers...
Gods must face their past and unite for the legacy of the future in this Greek-mythology inspired graphic novel based on Ubisoft's video game Immortals Fenyx Rising ! When earthquakes hit the homet...
A graphic novel anthology expanding on Disney's live-action feature film Aladdin. Four tales bring the individuality and spirit of Aladdin and friends to the forefront, and connect to the events of...
When Jerry buys a super battle suit to help him sneak a snack, Tom strikes back with a battle suit of his own. Now the chase is on to see whose mechanical muscles will ultimately take the cake. Joi...
When Tom decides to impress his girlfriend, Toodles, by winning a big prize at a local carnival, he doesn't count on Jerry spoiling his plan. Now the chase is on to see who can ultimately triumph i...
In this charming collection of classic tales from the Silver Age of comics, meet Krypto the Superdog, Streaky the Supercat, Ace the Bat-Hound, and more! Collects stories from Action Comics #261, #2...
In these all-ages tales from SCOOBY-DOO TEAM-UP #25-30, Scooby and the Mystery Inc. gang fight evil with the help of heroes including Green Lantern, Green Arrow, Plastic Man, Hong Kong Phooey and ...
The ultimate all-ages collected edition for Batman Day is here! Catch up with some of the Dark Night's greatest enemies and allies, including The Joker, Harley Quinn, Catwoman, Two-Face, Scarecrow,...
Mera is the new girl at Super Hero High, and when Wonder Woman takes Mera under her wing, Wonder Woman's best friend Bumblebee is overcome with jealousy. Despite her feelings, Bumblebee accompanies...
The students of Super Hero High go on a one-of-a-kind field trip that will allow them to learn about the past, up close and personal! In fact, they will be in the past! After a time-machine mishap,...
A new era begins for the DC Super Hero Girls in DC Super Hero Girls At Metropolis High! When Batgirl, Wonder Woman, Supergirl, Green Lantern, Bumblebee, and Zatanna are continually late to class be...
Who comes out on top when Bumblebee, a journalist, and a super-villain get in a fight? Find out when Karen Beecher and Lois Lane face off in a battle of wits with... Harleen Quinzel?! Three student...
Diana Prince is the best. Usually. But these days, she s coming in second in history class, in gymnastics, in the race to feed Sir Isaac, the classroom newt. She could double down on training, ...
When the electric grid and cloud computing get knocked out on the same night, the Metropolis High Hamsters aren't quite sure how to deal...with a cafeteria that only accepts cash? And some of the g...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '