A BOLD NEW ERA OF PULP ADVENTURE BEGINS HERE! After a tragic encounter with an artifact known as 'The Dreamstone,' infamous treasure hunter Fabian Gray was possessed by five literary ghosts and has...
A retired superhero is coaxed back into action by an environmentalist group, only to find life as a spokesperson makes him a target for old and new enemies alike! Doing a tree-sit protest to stop a...
In mid-century America, the world's greatest superheroes face epic threats in public while battling private scandals behind closed doors. Now adapted into a big-budget Netflix Original series, get ...
Corporate espionage, government secrets, and private military contracts are uncovered as an investigative journalist looks deep into Abericorp, the most powerful pharmaceutical company in the world...
SPECIAL LOW INTRODUCTORY PRICE OF $9.99! Rowan Black is a detective with the Portsmouth PD... and a witch, two aspects of her life she has struggled to keep separate. Now someone is targeting Rowan...
The world has realized that dark wizards fighting epic battles in the skies above our cities might actually be a bad thing, and Earth's leaders have finally agreed on one thing: they want Wizord an...
The fourth arc of the cult hit series returns to our world for an all-out assault on Wizord and his burgeoning sorcerous family. Wizord's made plenty of enemies during his time on Earth, and now th...
FINAL VOLUME. The epic fantasy series concludes here, as Wizord, Margaret, and the entire gang fight an epic battle that will take our dark heroes from our world to the Hole World and back again. W...
The final book in ED BRUBAKER and SEAN PHILLIPS's best-selling horror-noir epic. The secrets of the immortal Femme Fatale and her adversary come to light before their final explosive confrontation....
Glory is back-and barreling toward the Mexican border in the hopes of delivering the liver transplant to save her father's life. Time, fuel, and hope are running out, but no one outruns Glory! Don...
Tim-21, Telsa, and Quon finally escape the Machine Moon and head out on a quest to find the ancient robot who may hold the key to the Harvesters. Meanwhile Andy and his ragtag team close in on Tim,...
No one can escape DIE until everyone agrees to go home. Or rather, no one can escape DIE until everyone who is alive agrees to go home. The commercial and critical hit second arc of the bleakly rom...
ALL-NEW series created by ROBERT KIRKMAN (THE WALKING DEAD, INVINCIBLE, OBLIVION SONG) and CHRIS SAMNEE (Daredevil, Black Widow)! The one who wields the fire power is destined to save the world, bu...
THE SUPERHERO CROSSOVER EVENT OF 2022! 2021's hottest new superhero RADIANT BLACK launches into his first ever crossover event with the Image Comics debut of INFERNO GIRL RED and the first appearan...
Oliver takes on former Baron Vanish acolytes Wormhole and Silkworm, and no one will go home unchanged. If they even survive the confrontation! Meanwhile, members of The Prestige continue to move th...
The Magic Order has a golden rule: Magic must never be used for personal gain. Anything that smacks of this leads to immediate expulsion, so it breaks the team's heart to find out they have a trait...
The legends are true. The dragon is real. The world is in danger. And now, Owen's old masters have joined him in the fight. Collects FIRE POWER BY KIRKMAN & SAMNEE #19-24.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '