It's a tale of two fathers as Maika Halfwolf makes plans to rescue Seizi from captivity-and discover the full extent of the Lord Doctor's destructive machinations. Will Maika find a way to retrieve...
MINISERIES FINALE "THE END OF THE SIDEWALK." The end of the end of the series about endings. Here, the team behind ICE CREAM MAN creates something only they could-a dark, morose take on a beloved b...
On the prison planet of Golga, everyone has an agenda "and everyone wants to escape. Maika and her companions must work together to finally find a way home, without being followed by those who wou...
NO BRAKES," Part Three Welcome to EDEN, a heavenly, lush, alien jungle world within our own. As you explore this uncanny terrain, you'll notice it's brimming with the one resource the world lacks-l...
MINISERIES FINALE It's the grand finale. The big confrontation between Nemesis and the man he's really wanted all along. We had to go big with this issue so we could show off JORGE's art as much a...
A new contender steps forward to claim the throne of Hell! Now Spawn may have to seek the help of one of his worst enemies in hopes of stopping this new threat.
DISUNITY," Part Four Charlotte and Valentina's wild quest through the turning points of American history nears its conclusion, while Ace, Janet, and Chang come face to face with the most dangerous ...
The Eisner-nominated MONSTRESS is back! Maika, Kippa, and Ren journey to Thyria in search of answers to her past...and discover a terrible new threat. Collects MONSTRESS #7-12.
New Story Arc. Before she was the Undernet's remorseless assassin, PH34R was a little girl named Sammi, who just wanted to know what her big brother and his hacker friends were doing online all day...
The journey of the Gunslinger continues, but he is not alone. While his transformation is complete, there are those who are hunting him, looking to steal his power.
Minister Dulin demands loyalty of his son. Darak's time in Zertonia has called into question where his allegiances lie. Is a war brewing in Agorria? Will it pit father against son?
Weekend II," Part 1. It's the sequel to "Weekend," a plotline we definitely remember! This time, Lottie and Caroline take a weekend trip to a remote inn & spa, with chaos sure to follow. Meanwh...
'Weekend II,' Part 2 of 3. An unexpected ally makes Lottie's weekend a little brighter. Meanwhile, back in LA, Virgil and Sunny have an encounter about which can surely be said, 'Only in Snotgirl!'
Ellison continues to piece together the sad, strange story of the girl who would become PH34R, hoping to discover the key to defeating the Undernet. But each new revelation poses more questions tha...
While Lottie navigates the ins and outs of her new relationship, we turn our attention to Caroline's mysterious brother Virgil. Just who the heck is this guy? What does he know? Who knows what he k...
For fans of THE MOON IS FOLLOWING US and BATTLE CHASERS comes an exclusive new action series from rising star **LUDO LULLABI **(TRANSFORMERS, Battle Chasers) about forgotten heroes, cutthroat food ...
Nominated for "Best New Series" at the 2024 Eisners, PHANTOM ROAD continues in "THE HORRORMEN," a thrilling new arc by JEFF LEMIRE and GABRIEL HERN NDEZ WALTA!!! In the middle of a shoot-out, Agent...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '