Set:
The Brothers' War: Prerelease Promos
Type:
Legendary Creature — Elf Druid Scout
Rarity:
Rare
Cost:
{2}{G}
{T}: Add two mana in any combination of colors. Spend this mana only to c...
Set:
The Brothers' War
Type:
Land
Rarity:
Rare
{T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
“Urza fortified every thirty miles on the path to Tomakul, creating a ...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{4}
Nonartifact spells cost {1} more to cast.
“Somehow it warps the Æther. It brings a strange...
Set:
The Brothers' War
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{7}
Menace When Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target ...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Sou...
Set:
The Brothers' War
Type:
Creature — Shade
Rarity:
Rare
Cost:
{1}{B}
If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of tu...
Set:
The Brothers' War
Type:
Legendary Creature — Elf Druid Scout
Rarity:
Rare
Cost:
{2}{G}
{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells...
Set:
The Brothers' War
Type:
Artifact Creature — Zombie
Rarity:
Rare
Cost:
{2}
Razorlash Transmogrant can't block. {4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the ...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities yo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '