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topCategoriesCategoriesThere are 3367 productsSort
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One Piece GN Volume 72 (ONLINE ORDER ONLY)$9.99Luffy and his crew arrive in the kingdom of Dressrosa where Doflamingo has prepared a clever trap for them. Can Trafalgar Law get them out of trouble? And will Luffy win the fighting tournament and...
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One Piece GN Volume 90 (ONLINE ORDER ONLY)$9.99The battle against the Big Mom pirates has concluded, but did the Straw Hats and their ship survive without serious damage? Meanwhile, big changes are happening as the world government begins the R...
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One Piece GN Volume 79 (ONLINE ORDER ONLY)$9.99The battle between Luffy and Doflamingo enters the final round. Luffy remains confident, but he'll need the aid of the people of Dressrosa if he is to have any hope of toppling this terrible tyrant...
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One Piece GN Volume 34 (ONLINE ORDER ONLY)$9.99Before the Straw Hats can get the Merry Go fixed, they must face the Foxy Pirates in a game called a Davy Back Fight. Will the Straw Hats find a way to win the three challenges, or will they lose t...
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One Piece GN Volume 39 (ONLINE ORDER ONLY)$9.99Sanji, Usopp and Franky are on their own against the Navy as the rest of the Straw Hats hurry to catch up to the speeding Sea Train. But freeing Robin from the clutches of CP9 won't be an easy task...
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One Piece GN Volume 82 (ONLINE ORDER ONLY)$9.99By Eiichiro Oda Synopsis Luffy and crew are shocked to learn that the Minks were hiding Raizo all along! But just why were the Minks so loyal to this mysterious ninja? When the Straw Hats le...
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One Piece GN Volume 92 (ONLINE ORDER ONLY)$9.99The Straw Hats are just starting to get their bearings in the mysterious samurai kingdom of Wano when Kaido makes his grand appearance as a flying dragon! Kaido is known as the strongest creature a...
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One Piece GN Volume 32 (ONLINE ORDER ONLY)$9.99As the epic battle between the Straw Hats and almighty Eneru moves toward a dramatic finish, the crew must work together if they can ever hope to defeat this powerful enemy. Will they be able to ri...
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One Piece GN Volume 45 (ONLINE ORDER ONLY)$9.99Without a ship to sail, the Straw Hats are grounded for good. Luckily, the inhabitants of Water Seven rally together to help them out to show their appreciation. But the crew will need to set sail ...
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One Piece GN Volume 74 (ONLINE ORDER ONLY)$9.99As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubberÉat the cost of never being able to swim again!...
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One Piece GN Volume 18 (ONLINE ORDER ONLY)$9.99The Straw Hats at long last reach Alabasta! But their stay is cut short when Luffy attracts too much attention from the Navy. They're not the only ones interested in Luffy--someone from his past ha...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Anime Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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