Battle for Baldur`s Gate is the first expansion for the wildly popular easy-to-learn, family-friendly card game Dungeon Mayhem. With new art by Jake Parker (founder of popular art challenge, Inktob...
Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you`ll find ...
Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, thi...
Will Eberron enter a prosperous new age or will the shadow of war descend once again? Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, sky...
With the Essentials Kit, new players will learn to create characters of levels 16 and experience the thrill of being the Dungeon Masters. Includes the introduction of sidekick rules. Dragon of Ices...
Bring your Dungeons & Dragons game to life with this collection of twenty beautifully rendered, full-color, tactical poster maps. Maps are a key element of every Dungeons & Dragons campaign...
Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons ...
In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but ...
The Dungeons & Dragons Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist, Todd James....
The Dungeons & Dragons RPG: Core Rulebook Gift Set contains one Player`s Handbook, one Monster Manual, one Dungeon Master`s Guide, and one DM Screen in Slipcase.
Used to enhance the D&D tabletop experience, these tiles come with evocative terrain art featuring grasslands, ruins, sandy beaches, and other terrain elements that can be combined to create cu...
Used to enhance the D&D tabletop experience, these tiles come with evocative terrain art featuring dungeon rooms, corridors, caverns, tunnels, and other terrain elements that can be combined to...
Used to enhance the D&D tabletop experience, these tiles come with evocative terrain art themed for a city setting. Featuring city streets, buildings, sewers, and other terrain elements, these ...
The army of the evil Dragon Queen marches across Krynn, opposed by an alliance of desperate defenders. On the battlefield and beyond, it’s up to a band of adventurers to turn the tide of war and sa...
Picking up where Emerald Oubliette leaves off, this four-part adventure takes 3-6 G.I. JOE characters from level 2 all the way up to level 6. This world trotting adventure takes your squad from the...
A Time of War is the fifth volume in the core BattleTech rulebook line and is completely compatible with any level of BattleTech boardgame play. Players can literally move from an RPG experience to...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '