THE UNTOLD TALE OF HOW THE DARK KNIGHT AND THE MAN OF STEEL FIRST MET! Think you know how Superman and Batman met and became friends? Think again! Read the untold tale of how their worlds first col...
THE UNTOLD TALE OF HOW THE DARK KNIGHT AND THE MAN OF STEEL FIRST MET! Think you know how Superman and Batman met and became friends? Think again! Read the untold tale of how their worlds first col...
From the New York Times bestselling and multi-Eisner award-winning writers of Something is Killing the Children, The Department of Truth, and House of Slaughter; and the artist on Victor and Nora: ...
THE WAIT IS OVER... ROBOTECH LAUNCHES INTO AN EPIC NEW SERIES FROM TRANSFORMERS WRITER, BRANDON EASTON AND POWER RANGERS ARTIST, SIMONE RAGAZZONI! After the devastating events of the Macross saga, ...
In the dramatic conclusion to the tech-noir mystery "1949," Detective Blank follows the clues in her dreams to the door of a killer. But facing this maniac who has one foot in the future could mean...
They have stolen her world and replaced it with desolation. Everything she knew is now a memory. In a universe without accountability, sometimes someone needs to force the issue. There is a price t...
END OF STORY ARC "TOO HIP FOR LOVE," Part Five The incredible, unforgettable finale to the second arc. Joan desperately tries to find meaning in what has happened to her-the suffering, and the j...
Game Trade Magazine, the monthly publication of Alliance Game Distributors, is your guide to what's new in the worlds of gaming! With articles on new and upcoming games, previews, reviews, game-rel...
After the Battle of Alamo Prison (FD Chibi Finale), Fearless Dawn finds herself in a cold and desperate land. Events literally and figuratively go sideways in this latest installment of Fearless Da...
24 hours to find the Doctor. DOOM! This lonely assassin from the 51st Century is hunting for her survival, and there's only one person who can save her: the Doctor. Using her vortex manipulat...
24 hours to find the Doctor. DOOM! This lonely assassin from the 51st Century is hunting for her survival, and there's only one person who can save her: the Doctor. Using her vortex manipulat...
ROBERT E. HOWARD'S LEGENDARY CONAN IS BACK IN A NEW TALE OF BRAVERY AND HEROISM! CONAN THE BARBARIAN FCBD EDITION LEADS INTO THE DEBUT ISSUE! Years after the battle of Venarium, a weary CONAN ret...
THE CATACLYSM THAT LEADS TO THE X-MEN'S DYSTOPIC FUTURE! Return to the future in a tale that reveals the events leading up to the timeless original DAYS OF FUTURE PAST story that's inspired spin-of...
THE GHOST CALENDARS! BEAST's epic long game plays out in the only way it could - with NIMROD'S ultimate plan successful, HANK McCOY survives and thrives! But what will this mean for mutantkind, and...
DEATH BY DROID! With his Force powers still out of control, Darth Vader's more powerful and vulnerable than ever before... Which makes this the perfect time for him to be BETRAYED by one of his mos...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '