An epic teenage DC hero event brought to you by Teen Titans writer Geoff Johns and iconic Young Justice illustrator Todd Nauck! When Stargirl of the Justice Society and Green Arrow's ally Red Arrow...
GCPD Commissioner Renee Montoya makes an unpleasant discovery about one of her newest recruits that spirals out further and further, making upholding the law in a city like Gotham even harder than ...
When Gregory Wolfe wins the mayorship of Central City, he implements a radical agenda to instill order...including deputizing the Rogues to enforce the law and ridding the city of its well-known vi...
Nothing is what the heroes of Earth thought it was. The shocking truth is finally revealed and the fate of all of existence hangs in the balance. Lobo joins the fight, but will the main man help or...
Superboy, Robin, Impulse, Wonder Girl, Arrowette, and Red Tornado are all reunited, but is it too late for them to face down the unmitigated and unhinged power of Mickey Mxyzptlk? Young Justice wil...
Betrayed and out of options, the pitiful remnants of the team head to a bleak and desolate Central City for one last Hail Mary as Baron Cinder's terrifying lieutenants close in. Will a Marvel Famil...
Sea dragons, the Trench, Atlanteans, and Blank Manta's army all clash...with Monkey Prince and Shifu Pigsy at the center of it all! Tsk tsk tsk pesky Jingu bang staff, why must you disobey your mas...
A mysterious virus has infected Gotham City--turning its victims into rabid, yellow-irised maniacs driven to looting, theft, and bursts of anger. Batman and his Gotham Knights struggle to keep this...
The mystery of a pair of brutal murders is solved, a hero is born, and a mantle is passed. The conclusion of the intense "She Got Next" saga will reverberate from New York all the way back to Gotha...
Still relatively early in her tenure as GCPD commissioner, Renee Montoya sets out to rebuild her department and restore public faith in the historically troubled PD during some of the worst conditi...
The fate of the Flashpoint Earth hangs in the balance as Thomas must make the ultimate choice! What will happen to this fractured reality and what does it mean for the DC Universe at large?
The fate of the Flashpoint Earth hangs in the balance as Thomas must make the ultimate choice! What will happen to this fractured reality and what does it mean for the DC Universe at large?
With Baron Cinder and his lieutenants kept occupied by the mother of all diversions, the team attempts a daring raid on the Blood Farm to retrieve the one person who can bring sunlight back to the ...
KYLE HIGGINS AND MAT GROOM KICK-START A NEW SCI-FI BATMAN EPIC! Humanity broke the barrier between our universe and our universe's shadow. From the void came horri?c apparitions that craved nothing...
BATGIRL CONTINUES TO UNCOVER HER MOTHER'S UNTOLD HISTORY IN PART TWO OF THE BOOK OF SHIVA! Sandra and Carolyn Wu-San have taken to the streets of Detroit and become the champions of Chinatown--but ...
SAD BOYS OF THE GALAXY, GATHER 'ROUND! The Sorrow Lantern and his fractal soldiers are on the march--and Razer and Kilowog will need to use all their willpower to escape alive! Meanwhile, the fate ...
INFERNO STRIKES! Captain Atom's battle with Major Force has left both titans drained and vulnerable...the perfect time for Inferno to strike! The mysterious group wreaking havoc in the pages of Jus...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '