When Pariah and his forces of the Great Darkness laid waste to the most powerful superheroes of all time, all hope was lost... until now. To power his weapons of war, Pariah has captured each membe...
Batman and the Joker have fought across streets, rooftops, railways and caverns, against horrors beyond of their wildest nightmares. Deep underground, witnesses to an undead wedding from Hell, they...
Batman investigates the frozen Azmer that Mr. Freeze gave him, and makes a huge discovery about the ancient demons. Meanwhile, Azmer begin to pour into Gotham's streets, controlling helpless people...
METALLO ATTACKS! The crown jewel of Superman's new Metropolis is in ruins, and the increasingly violent Blue Earth movement is keeping the entire Super-Family on their toes. Meanwhile, Metallo's po...
Alan Burnett and Paul Dini return once more to the world of Batman: The Animated Series! Someone is targeting the Muscle now that he's locked up in Blackgate Penitentiary. With his deep ties to the...
WHO IS HEARTLESS? Find out who the villain is behind the platinum mask, and why he only collects the hearts of some victims and not others...and why he has no heart himself. Then: Bitewing: Year On...
Nightwing meets Nite-Mite! (And Bitewing and Oracle and Daniele Di Nicuolo!) That's right, that meddling Nite-Mite booped himself from the fifth dimension, and after reading Seven Secrets, he hitch...
As depicted in Matt Reeves s hit movie The Batman, the Riddler wasn't simply an amusing eccentric with an affinity for wordplay and baffling clues, but as terrifying a villain as any in the annal...
Superstar creators Jason Aaron and Doug Mahnke's brutal interstellar adventure continues as a young Bruce Wayne has journeyed to space to continue his development as Batman! But when he winds up a ...
IT'S CHRISTMAS EVIL! The nefarious Krampus unleashes a flock of killer harpies on London and it's time to call in the big guns! Half the Justice League meets a most unusual elf who takes them to No...
The cataclysmic conclusion to the bestselling series is here. The Three Kingdoms are united for the first time in a generation against a common threat--but can even their combined might prevail? Wi...
What's big and scary and lives in the sewers? In Gotham City, a lot of things. But the Joker is going to war with the biggest scariest of them all--Killer Croc! Plus, Red Hood is being set up to ta...
After getting hit by a train, the Joker awakens in the Gotham sewers, being cared for by...Solomon Grundy?! While his mind and body are recovering, the Clown Prince of Crime and his new sidekick le...
PUBLIC ENEMY NUMBER ONE! Punchline crossed a dangerous line at ACE Chemicals, and crossed Batman in the process. Now every masked vigilante and officer of the law is after Punchline, but this is ex...
Poison Ivy's adventure in fracking comes to an emotional head when the return of an old friend forces our verdant villain to confront the very real, very human costs of her actions. Will Ivy turn...
The battle between the Three Kingdoms has begun in brutal fashion, and to call the opening salvo anything less than shocking is an understatement! Can the Trinity stop further bloodshed? Or has all...
Failsafe has countered every move Batman and the Justice League have attempted. Is the Dark Knight out of options on...Earth? The bestselling Failsafe arc continues! In the back-up, we travel back ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '