When the secrets of their pasts are used against them, can the Others keep their tenuous union intact? In facing deadly villains like the KGBeast, the King of Atlantis and his allies may not live t...
Amy Winston better known as Princess Amethyst returns to her magical kingdom to celebrate her 16th birthday in style. The only problem? Her kingdom is missing, her subjects have vanished, and n...
In these stories from issues #5-8, the Ame-Comi universe is under attack! As an intergalactic threat strikes Earth and beyond, can the heroines band together in time to save everyone?
This third volume of ADVENTURES OF SUPERMAN continues to feature the best creators in comics and entertainment presenting their takes on the Man of Steel in stores from issues #11-17! Includes appe...
The Man of Steel faces some of his greatest foes, including Zod, Lex Luthor, Bizarro and Brainiac, in these tales from the digital-first ADVENTURES OF SUPERMAN #6-10!
The super-powered stars of 52 are featured in this volume collecting the best of their solo stories. Included here are stories from MYSTERIOUS SUSPENSE #1, GOTHAM CENTRAL #40, ANIMAL MAN #16, DETE...
Written by Keith Giffen Art by Pat Olliffe & John Stanisci Cover by Ethan Van Sciver The unstoppable villains of the groundbreaking weekly series 52 rise again in this volume collecting the 6...
In this charming collection of classic tales from the Silver Age of comics, meet Krypto the Superdog, Streaky the Supercat, Ace the Bat-Hound, and more! Collects stories from Action Comics #261, #2...
In these all-ages tales from SCOOBY-DOO TEAM-UP #25-30, Scooby and the Mystery Inc. gang fight evil with the help of heroes including Green Lantern, Green Arrow, Plastic Man, Hong Kong Phooey and ...
The ultimate all-ages collected edition for Batman Day is here! Catch up with some of the Dark Night's greatest enemies and allies, including The Joker, Harley Quinn, Catwoman, Two-Face, Scarecrow,...
Mera is the new girl at Super Hero High, and when Wonder Woman takes Mera under her wing, Wonder Woman's best friend Bumblebee is overcome with jealousy. Despite her feelings, Bumblebee accompanies...
The students of Super Hero High go on a one-of-a-kind field trip that will allow them to learn about the past, up close and personal! In fact, they will be in the past! After a time-machine mishap,...
A new era begins for the DC Super Hero Girls in DC Super Hero Girls At Metropolis High! When Batgirl, Wonder Woman, Supergirl, Green Lantern, Bumblebee, and Zatanna are continually late to class be...
Who comes out on top when Bumblebee, a journalist, and a super-villain get in a fight? Find out when Karen Beecher and Lois Lane face off in a battle of wits with... Harleen Quinzel?! Three student...
Diana Prince is the best. Usually. But these days, she s coming in second in history class, in gymnastics, in the race to feed Sir Isaac, the classroom newt. She could double down on training, ...
When the electric grid and cloud computing get knocked out on the same night, the Metropolis High Hamsters aren't quite sure how to deal...with a cafeteria that only accepts cash? And some of the g...
The Super Hero Girls are back in a brand-new adventure! It's science fair time at Metropolis High, and the DC Super Hero Girls are all very excited-except for Zee Zatara. Magic is her life, and sci...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '