The Dark Crisis is over, and a new dawn shines on the DCU! In the wake of cataclysmic battles with Mongul, Henry Bendix, and Pariah's Dark Army, Kal-El is back on Earth and here to stay. And the pe...
The Dark Crisis is over, and a new dawn shines on the DCU! In the wake of cataclysmic battles with Mongul, Henry Bendix, and Pariah's Dark Army, Kal-El is back on Earth and here to stay. And the pe...
The Dark Crisis is over, and a new dawn shines on the DCU! In the wake of cataclysmic battles with Mongul, Henry Bendix, and Pariah's Dark Army, Kal-El is back on Earth and here to stay. And the pe...
Jack Frost embarks on the greatest quest in a career of great quests: to kill a dragon. Of course, he doesn't know the dragon he's after is his own father. Meanwhile, the Page Sisters find a new pu...
In this collection of issues #41-45, all that remains of a futuristic world is superstition and feudalism, while the old technology is now regarded as magic. Jack Horner seeks the magic blade to de...
Get ready for Jack's adventures out West, as Smiling Jack Candle crosses paths with a grim sheriff from back East who carries no gun. Collecting issues #22-27 of the series Publishers Weekly says '...
Collecting JACK OF FABLES #12-16! Jack's now a wayward Fable in the heartland of America. Follow his extreme road stories as he reveals the secret of his former relationship with the illustrious Sn...
In this volume collecting issues #6-11, Jack reveals the secret of his former relationship with the illustrious Snow Queen - when he took her powers and became known as Jack Frost. And in present t...
In this penultimate volume of Bill Willingham's FABLES, the residents of Fabletown look to live "happily ever after," but there is a steep price to pay for happiness as Rose Red clashes with Snow W...
The first five issues of the popular FABLES spin-off series are collected in this amazing new volume! Last seen hitchhiking from Hollywood, Jack's now a wayward Fable in the heartland of America. ...
These tales from issues #7-12 kick off with a special story illustrated by FABLES' Mark Buckingham, as Feathertop meets with Maddy to collect his newest and most volatile recruit from the Totenkind...
EVERAFTER features the return of FABLES favorites Bo Peep, Peter Piper, Hansel and Connor Wolf! The Shadow Players are a global network of agents-both Fable and mundane-tasked with policing a newly...
Art by Mark Buckingham, Steve Leialoha, and others Final volume! The ever after is here for the legendary beings of Fabletown. This fourth compendium edition collects the final chapters of the accl...
Bill Willingham's runaway hit series FABLES continues its success in this fourth trade paperback, collecting issues #19-21 and #23-27 (issue #22 will appear in a future collection) and featuring th...
When Dream unleashed his latest nightmare, Ruin, he could not have expected that his creation would fall in love with the very first dreamer he met sending him on a wild quest and drawing into hi...
Written by Brian Azzarello Art by Eduardo Risso Cover by Dave Johnson Collecting issues #76-83 of the acclaimed series by Brian Azzarello, Eduardo Risso and Dave Johnson! The Trust, Agent Graves a...
Written by Brian Azzarello Art by Eduardo Risso Cover by Dave Johnson In this volume collecting issues #84-88 of the award-winning series, more members of The Trust fall, and one family head reach...
Written by Brian Azzarello; Art by Eduardo Risso; Cover by Dave Johnson Reprinting issues #31-36 of the Harvey and Eisner Award-winning VERTIGO series, 100 BULLETS: THE COUNTERFIFTH DETECTIVE bri...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '