The dark tower and the bright castle. The princess and the pauper. The future written by the past. Some things are eternal. Some things must be changed.
**FUNERAL FOR A JOE! ** As the Joes mourn their fallen brother, dangerous new forces are mounting against them. Cobra Commander returns to Springfield and the now-mutant Serpentor Khan turns to a d...
JEFF LEMIRE and GABRIEL HERN NDEZ WALTA's hit series continues its thrilling new story arc! While Agent Weaver attempts to search for the vanished pair, Birdie and Dom are trapped by another horde ...
The collective nightmares of the remaining neighbors continue to distort reality around them. How will these fears and regrets help them all find a path out of the madness? And is finding Felix rea...
MINISERIES PREMIERE SPACE VAMPIRES! In this new installment of THE SHROUDED COLLEGE, CHARLES SOULE and WILL SLINEY's supernatural horror-adventure saga, three down-and-out astronauts are tasked wi...
An ancient threat, dormant for centuries, has re-emerged with a vengeance-and a masochistic hunger. Sylas must decide whether he can trust brash power-hunter Zenia, or even himself, in facing this ...
An army of nightmares begins its march on New Orlean's and with Dylan still nowhere to be found and his friends and family scattered, who will step up to save the city? And, more importantly, how? ...
Vic attends a quiet, intimate breakfast with the Eternal Empress where absolutely no violence occurs, while the rest of the team similarly engage in genteel R&R. And if you believe that, we've ...
MINISERIES FINALE This is it. The conclusion to the greatest mystery to ever hit Stellar City. It's the showdown to end all showdowns as every killer, criminal, and gun-for-hire converge on our bat...
The hurt and horrors of Dan's past are now personified waiting, and eager to be released. Twenty-nine pages of story and art for the regular price of just $3.99!
Still reeling from the shocking discoveries of last issue, Bibi returns to San Francisco, but with Pyre always one step ahead and an even more powerful foe moving in the shadows, is her city still ...
Another member of the Johnson family has learned the fire power, but with Shaw's reach extending in Chicago, Owen and his army will have to strike soon-whether they're ready or not.
Behind Alexandria's walls, there is no danger, there are no threats. Will it last? This deluxe presentation in STUNNING FULL COLOR also features another installment of Cutting Room Floor and creato...
ROUND TWO: FIGHT! Joe's search for his missing brother brings him to the ghost town of Rockview. Too bad it's the home turf of Plum Khurana, who has a bone to pick with Joe's entire family!
TOO HIP FOR LOVE," Part Four Joan is done running and must now confront who she is, what she is, what her world is. And in this penultimate issue of the second arc, Joan comes face to face with a d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '