The hurt and horrors of Dan's past are now personified waiting, and eager to be released. Twenty-nine pages of story and art for the regular price of just $3.99!
Still reeling from the shocking discoveries of last issue, Bibi returns to San Francisco, but with Pyre always one step ahead and an even more powerful foe moving in the shadows, is her city still ...
Another member of the Johnson family has learned the fire power, but with Shaw's reach extending in Chicago, Owen and his army will have to strike soon-whether they're ready or not.
Behind Alexandria's walls, there is no danger, there are no threats. Will it last? This deluxe presentation in STUNNING FULL COLOR also features another installment of Cutting Room Floor and creato...
ROUND TWO: FIGHT! Joe's search for his missing brother brings him to the ghost town of Rockview. Too bad it's the home turf of Plum Khurana, who has a bone to pick with Joe's entire family!
TOO HIP FOR LOVE," Part Four Joan is done running and must now confront who she is, what she is, what her world is. And in this penultimate issue of the second arc, Joan comes face to face with a d...
The only thing that stands between the death of Sebastian Stone and the Poor Man's plan to hire the Devil himself using his thousands of cursed hellcoins is Sebastian's better half, Maia Stone. But...
MINISERIES FINALE Past DELPHION GATE and beyond the walls of ZONE ONE, there is a girl experiencing terror beyond comprehension and a killer who's fighting to bring her home. The pulse-pounding f...
SERIES PREMIERE Orphaned amnesiac high school student Grant Garrison is just attempting to navigate his present and recall his past when a meteor decimates his school. In the rubble, Grant discov...
Beyond the walls of ZONE ONE, the ultimate nightmare begins. Del ventures out in search of life-saving medicines as Fale recovers from her wounds, but something strange and malevolent stalks her ev...
Trapped and surrounded on all sides, Fale and Del have to blast their way out-but not without a cost. Injured, Fale makes a fateful decision that brings them to the entrance of a place no longer fo...
MINISERIES PREMIERE ROUND ONE: FIGHT! Writer and artist DYLAN BURNETT (Ant-Man, Cosmic Ghost Rider) unveils a new prestige comics series sensation, perfect for fans of INVINCIBLE and MURDER FAL...
The critically acclaimed anthology series returns with more mind-breaking tales. First, in the surreal Euro-Western "They'll Bury You Where You Stand!", a twisted town called Pious Knife prays for ...
The cute and vivacious Shayde Whisper falls down an emotional rabbit hole when her small facade of a world crumbles beneath her, revealing unanswered questions, unusual new characters, and unique r...
No place on the ranch is safe now that Trudy's murderous survivor cult family has invaded the house. Will the couple stay and fight, or will they take their chances out on the farm?
MINISERIES FINALE Relic confronts her traumatic past in a face-off with Scratch. Higgs savagely claims his place as the self-appointed kingpin of Setham. And Davis and Gem team up to take Higgs do...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '