New Story Arc. "Just West of Love," Part One The answers are here in this eye-opening new arc of the Eisner and Harvey-nominated series! Since issue one, Joan has been hunted and haunted by the Cow...
In this special standalone issue: a diverse collection of never-before-published comics from creator DUSTIN WEAVER. It's got superhero action, space opera, space comedy, cyberpunk, slice-of-life, a...
With no time to lose, Kaya and Jin are tracking down a princess who can get them passage onto a ship bound for safety. But can they find her and not get captured in an occupied city overrun with so...
THE BIGGEST LAUNCH OF THE YEAR CONTINUES HERE! Outnumbered and overpowered, it's time for the Autobots to stand their ground, as Optimus Prime goes to toe to toe with Skywarp!
A rash of strange occurrences in the small town near Ezra's property leads the local sheriff to investigate. Dead animals, missing people-something evil is drawing closer, and it won't be long befo...
Gray's journey to find a present for Vince takes a horrifying and violent detour, a mysterious pair of figures confronts Vince with questions about all the bloodshed he's been surrounded by, and wh...
The dark tower and the bright castle. The princess and the pauper. The future written by the past. Some things are eternal. Some things must be changed.
**FUNERAL FOR A JOE! ** As the Joes mourn their fallen brother, dangerous new forces are mounting against them. Cobra Commander returns to Springfield and the now-mutant Serpentor Khan turns to a d...
JEFF LEMIRE and GABRIEL HERN NDEZ WALTA's hit series continues its thrilling new story arc! While Agent Weaver attempts to search for the vanished pair, Birdie and Dom are trapped by another horde ...
The collective nightmares of the remaining neighbors continue to distort reality around them. How will these fears and regrets help them all find a path out of the madness? And is finding Felix rea...
MINISERIES PREMIERE SPACE VAMPIRES! In this new installment of THE SHROUDED COLLEGE, CHARLES SOULE and WILL SLINEY's supernatural horror-adventure saga, three down-and-out astronauts are tasked wi...
An ancient threat, dormant for centuries, has re-emerged with a vengeance-and a masochistic hunger. Sylas must decide whether he can trust brash power-hunter Zenia, or even himself, in facing this ...
An army of nightmares begins its march on New Orlean's and with Dylan still nowhere to be found and his friends and family scattered, who will step up to save the city? And, more importantly, how? ...
Vic attends a quiet, intimate breakfast with the Eternal Empress where absolutely no violence occurs, while the rest of the team similarly engage in genteel R&R. And if you believe that, we've ...
MINISERIES FINALE This is it. The conclusion to the greatest mystery to ever hit Stellar City. It's the showdown to end all showdowns as every killer, criminal, and gun-for-hire converge on our bat...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '