Karkadraks are monstrous lizard-beasts clad in thick scales, whose destructive rampages are almost impossible to stop. Only the strongest Chaos Lords can dominate a Karkadrak, but those who succeed...
Chaos Knights ride at the forefront of any ruinous host, and their coming heralds the death of empires. These dreaded champions charge into the deadliest of battles without a moment's fear, seeking...
Ogroid Theridons serve as fearsome shock troops to the armies of Chaos, found wherever the fighting is thickest, carving swathes of ruin through the enemy ranks with staggering strength and skill. ...
Veteran squig-herders who muster ravening packs of cave-beasts, Squigbosses don’t so much command their fungal herds as offer incentives of potent mushrooms, balanced by occasional jabbings from th...
Assembled by Ortan Cassius, Ultramarines Chaplain of renown, Kill Team Cassius was the squad sent to investigate the deeply suspicious goings-on on the mining planet Ghosar Quintus. Designed to roo...
Datacards make referencing your rules in battle easy. Containing quick-reference cards for Stratagems and Blessings of the Blood God, this pack is perfect for helping you keep track of crucial rule...
Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters ...
The first expansion for the new edition of Warcry has arrived, bringing with it two new warbands – the sinister Jade Obelisk and the stealthy Hunters of Huanchi – along with a host of carnivorous G...
Picking up where Emerald Oubliette leaves off, this four-part adventure takes 3-6 G.I. JOE characters from level 2 all the way up to level 6. This world trotting adventure takes your squad from the...
A Time of War is the fifth volume in the core BattleTech rulebook line and is completely compatible with any level of BattleTech boardgame play. Players can literally move from an RPG experience to...
DESCRIPTION
This set includes the following multipart plastic models:
- 1x Tyrant
- 1x Ironblaster, which can also be built as a Gnoblar Scraplauncher
- 2x Mournfang Riders
- 4x Leadbelchers
- 6x G...
The air sings with glorious life magic as the children of Alarielle surge into battle. Embittered noble spirits command the fury of the forest, hissing Branchwyches leading from the front as verdan...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '