Deathwing Knights are the ultimate veterans of the Dark Angels Chapter – elite death-dealers, specialised in close combat and deployed to break the enemy's back, secure truly vital objectives, or r...
Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combine...
Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden ben...
A fully armoured Paladin mounted on a Royal Pegasus is a majestic sight indeed, and often, the honour of carrying the army's banner falls to one of these knights. Resplendent as they lead the charg...
Pegasus Knights are made up almost exclusively of Knights of the Realm, but only the wealthiest and most influential knights can boast of owning a battle-trained pegasus, for the creatures are diff...
Neurogaunts scuttle forward in seething masses, driven on by the parasitic neurocytes that cling to their backs. Their primary purpose is to protect the synaptic node-beasts coordinating invasion s...
Von Ryan’s Leapers are swift, agile Tyranid bioforms, cunning hunters and stealth ambushers that are especially lethal when fighting in dense terrain. Packs of Leapers lie in wait like living mines...
Sydonian Skatros is a sinister cybernetic sentinel, stoic and unmoving until the moment an enemy strays into range of their huge rifle. Mechanical, stilt-like limbs allow them to traverse hazardous...
Orikan is a master astromancer, a Necron Cryptek who uses his knowledge of astral conjunctions to predict the tides of battle and empower himself with cosmic energies. He supplements these skills w...
Imotekh is a sublimely skilled Necron strategist, wielding his armies with hyperlogical skill and deadly strategic insight. In battle, the Stormlord incinerates enemies with his Gauntlet of Fire, b...
The Adeptus Mechanicus march to war as a disturbing fusion of flesh and machine, ruling Tech-Priests and fanatical cyborg followers raising modified voices in binharic praise of the Machine God. Pu...
Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and f...
The Deathleaper is a rare and advanced development of the Lictor strain, perfectly evolved to act as a terror weapon. This apex Lictor possesses an instinctive understanding of how to spread fear t...
Each Norn Emissary is a purpose-bred beast, spawned by its Norn Queen to accomplish a specific and singular objective – be it hunting a strategically gifted commander, abducting a knowledgeable pre...
Archons are the rulers of the Dark City's Kabals, callous Drukhari schemers driven by boundless avarice. When these cartel-masters require precision and certainty, they assemble their Hand – an eli...
Chaos Space Marines are the Imperium's most bitter foes – warbands of genetically augmented killers, clad in baroque armour and sworn to otherworldly forces, festooned with the battle scars and tro...
Necromunda. This hive world was founded over 15,000 years ago, as a mining and manufacturing colony. In the millennia since, the planet's mountains have been reduced to rubble for the ore within, i...
The Astra Militarum are the backbone of the lmperium's largest armies. Their massed infantry and tank regiments form a bulwark that stands between Humanity and a nightmarish galaxy of horrors.This ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '