Set:
The Brothers' War
Type:
Enchantment
Rarity:
Mythic
Cost:
{6}{U}{U}
You may look at the top card of your library any time. You may play lands and cast spells from the top of your ...
Set:
The Brothers' War
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}{R}
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beg...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{4}
{4}, {T}: You may put a creature card from your hand onto the battlefield.
Those who examine the amulet too...
Set:
The Brothers' War Retro Artifacts
Type:
Legendary Artifact Creature — Dragon
Rarity:
Mythic
Cost:
{6}
Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engin...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact Creature — Elk
Rarity:
Uncommon
Cost:
{3}
{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '