Written by Jim Zub, Joey Esposito, Chris Burnham, and Nadia Shammas Art by Max Dunbar, Sergio Acuna, Chris Burnham, and Jahnoy Lindsay Jim Zub and Max Dunbar take us to the world of Batman, monster...
Don't touch that dial! Picking up right after the season finale of the award-winning podcast, Batman: The Audio Adventures continues in this new seven-issue miniseries! A string of attacks has plag...
Two-Face has always been viewed as Batman's most tragic villain. If only Harvey Dent hadn't been scarred by acid, he could have continued his good work as D.A. in Gotham City and been Batman's grea...
Two-Face has always been viewed as Batman's most tragic villain. If only Harvey Dent hadn't been scarred by acid, he could have continued his good work as D.A. in Gotham City and been Batman's grea...
From the pages of Batman comes an all-new, all-exciting adventure for Ghost-Maker and his Batman Incorporated team! The team's trust issues and detective skills are immediately put to the test when...
With the fate of the world hanging in the balance, Batman and Lex Luthor must assemble a team with the skill set to break into the Fortress of Solitude... With a worldwide blackout and the Justice ...
Gotham's most wanted, Jackie Quinzel, has been spotted at Wayne Industries! Now it's up to the former vigilante Bruce Wayne and his new sidekick, The Joker, to break her out. But Derek Powers is al...
Failsafe has taken his family, his allies, and now his city...Broken and beaten, Batman retreats to the last place on Earth he can hide...but nothing can truly hide from Failsafe! In the backup...B...
The Batgirls get help from none other than Gotham Academy's very own Maps Mizoguchi and her brother Kyle to help decipher a clue they found that could help reveal who the killer behind all the Hill...
This is it-not only the final confrontation between Hannah and Vanessa, but the Chimera's origins revealed! But who will make it out alive, and more importantly, what kind of monster will they become?
The you-know-what really hits the fan as Owen, Soren, Axe, and Steele find themselves in hostile territory. We gain deeper insight into Steele's vampire curse and Owen encounters a tree god who's j...
The you-know-what really hits the fan as Owen, Soren, Axe, and Steele find themselves in hostile territory. We gain deeper insight into Steele's vampire curse and Owen encounters a tree god who's j...
As B.'s full fury is unleashed, a new discovery promises to bring the answers he's been seeking for centuries. But as the team travels to uncover the mysteries of B.'s birth once and for all, will...
THE SECOND STORY-CRITICAL A.X.E. ONE-SHOT! It wasn't her. It wasn't her. It wasn't her. It wasn't her. It wasn't her. Yet: "I am fire and life incarnate! Now and forever." Which part of "Now and fo...
AN A.X.E. TIE-IN! Eros the Eternal! Starfox of Titan! The equal of his brother Thanos, matching his achievements every step of the... What? Oh. But you know what they say. Come the hour, come the.....
AN A.X.E. TIE-IN! Eros the Eternal! Starfox of Titan! The equal of his brother Thanos, matching his achievements every step of the... What? Oh. But you know what they say. Come the hour, come the.....
AN A.X.E. TIE-IN! Eros the Eternal! Starfox of Titan! The equal of his brother Thanos, matching his achievements every step of the... What? Oh. But you know what they say. Come the hour, come the.....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '