Following the events of issue #13, New York City Police Detective Sara Pezzini returns to work while her partner clings to life, still reeling from the world-shattering events of last issue and com...
Following the events of issue #13, New York City Police Detective Sara Pezzini returns to work while her partner clings to life, still reeling from the world-shattering events of last issue and com...
THE WILD WEST IS ABOUT GET EVEN WILDER! Based on the classic animated series and their red-hot line of toy collectibles, the C.O.W.-Boys of Moo Mesa are BACK and set to ride toward an all-new showd...
THE WILD WEST IS ABOUT GET EVEN WILDER! Based on the classic animated series and their red-hot line of toy collectibles, the C.O.W.-Boys of Moo Mesa are BACK and set to ride toward an all-new showd...
GUEST-STARRING THE UNSTOPPABLE DOOM PATROL! Beast Boy, Cyborg, and the Doom Patrol have been caught in a trap set by Gar's old nemesis! Seeking to reclaim the powers he lost during Absolute Power, ...
MINISERIES FINALE Comic books and Las Vegas will never be the same. The climax of sex, violence, and action rolls off a printer and punches you right in the face. This one has it all, non-stop acti...
DAN JURGENS AND MIKE PERKINS REUNITE TO FOLLOW THEIR BREAKOUT SERIES: THE BAT-MAN: FIRST KNIGHT! The year is 1940. Most of the Western world is embroiled in a war against a fascist regime whose mar...
DAN JURGENS AND MIKE PERKINS REUNITE TO FOLLOW THEIR BREAKOUT SERIES: THE BAT-MAN: FIRST KNIGHT! The year is 1940. Most of the Western world is embroiled in a war against a fascist regime whose mar...
DAN JURGENS AND MIKE PERKINS REUNITE TO FOLLOW THEIR BREAKOUT SERIES: THE BAT-MAN: FIRST KNIGHT! The year is 1940. Most of the Western world is embroiled in a war against a fascist regime whose mar...
Sweatgasm is a sultry game of truth or dare for two or more players, written and illustrated by cartoonist Archie Bongiovanni (Mimosa, Grease Bats). Put on a hot outfit, dim the lights, and cue the...
Sherlee and the Stranger survive—but at a cost. The weight of what happened won’t let go. A distant camp offers hope, but danger moves in the shadows. Something ancient awakens, and what falls from...
Sherlee and the Stranger survive—but at a cost. The weight of what happened won’t let go. A distant camp offers hope, but danger moves in the shadows. Something ancient awakens, and what falls from...
Tasha must confront the decisions she has made in the past in order to figure out her own future. Making peace is one thing, but when Al Simmons is involved, hard choices must be made.
Tasha must confront the decisions she has made in the past in order to figure out her own future. Making peace is one thing, but when Al Simmons is involved, hard choices must be made.
Spring unlocks a weapon that might finally turn the tide—but saving the world means teaming up with the last person she wants by her side. Meanwhile, Winter is lured into a fantasy where her work i...
A RICK AND MORTY VS. THE UNIVERSE TIE-IN EXTRAVAGANZA! Mad-with-power co-writers Daniel Kibblesmith (Loki) and Jake Black (Sonic the Hedgehog) join totally-run-amok artist Suzi Blake (Aggretsuko) f...
MINISERIES PREMIERE Diomede Islands. For three months each year, you can walk from the USA to Russia across an ice bridge—a frozen path known as the Ice Curtain. In 1963, when the body of a young w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '