MAD #43 tunes in to take out Reality TV! This issue features new MAD favorites like A MAD Look at... by Sergio Aragones, Spy Vs. Spy, plus more new content that will switch your chuckle channels so...
'Enjoy the creature comforts with cats, raccoons, frogs, and a house full of animals getting into some hairy and hair-raising situations. The fun and fur will fly in these adventures and antics sta...
The issue you've been waiting for! Sidney-also known as THE ADJUDICATOR-continues to blow the minds of Zach and Rose by giving them a guided tour of their true birthright and birthplace: Heaven and...
GET READY TO MEET THE GUNBUDDIES! Bang bang bang! Introducing the soon-to-be DC Comics sensation--the Gunbuddies! They love each other almost as much as they love guns! Take it from me, everybody w...
GET READY TO MEET THE GUNBUDDIES! Bang bang bang! Introducing the soon-to-be DC Comics sensation--the Gunbuddies! They love each other almost as much as they love guns! Take it from me, everybody w...
NEW ALLIES AND NEW ENEMIES! With the beast of Castle Bat tamed, the Green Lantern finds herself with new allies she never wanted nor asked for in a mysterious Bat Wraith and the sullen, regretful B...
NEW ALLIES AND NEW ENEMIES! With the beast of Castle Bat tamed, the Green Lantern finds herself with new allies she never wanted nor asked for in a mysterious Bat Wraith and the sullen, regretful B...
It's Hector Hammond versus Hal Jordan as the confrontation comes to a head, while Kyle Rayner, Superboy, and Odyssey come across a Reach outpost and a mysterious stranger!
IT'S ALL BEEN LEADING TO THIS! The final showdown between the Freshwater Killer and the Emerald Archer is here! Green Arrow races to the abandoned Freshwater community as Detective Benitez finds he...
Can the Teen Titans deal with the disembodied danger of the Separated Man? If they can't, all of Midvale will surely be destroyed by the bizarre menace! Good thing their newest member--Wonder Girl,...
Can the Teen Titans deal with the disembodied danger of the Separated Man? If they can't, all of Midvale will surely be destroyed by the bizarre menace! Good thing their newest member--Wonder Girl,...
H2SH WITH JEPH LOEB AND JIM LEE CONTINUES! After the shocking events of the last issue, Batman must make the hardest decision of his life! Guest-starring Nightwing, Batgirl, and Red Hood!
H2SH WITH JEPH LOEB AND JIM LEE CONTINUES! After the shocking events of the last issue, Batman must make the hardest decision of his life! Guest-starring Nightwing, Batgirl, and Red Hood!
H2SH WITH JEPH LOEB AND JIM LEE CONTINUES! After the shocking events of the last issue, Batman must make the hardest decision of his life! Guest-starring Nightwing, Batgirl, and Red Hood!
DIANA, LOST IN THE UNDERWORLD! Diana has escaped The Underworld once before; can she do it again? It's a moment Diana and Circe have always known would come, but when the time actually arrives...th...
IS THIS ALL JUST THOUGHTSMOKE? The other-dimensional alien consciousness calling itself the Martian continues its invasion--and transformation--of John Jones' mind! The by-the-book FBI agent has be...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '