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Teenage Mutant Ninja Turtles #150 Variant E (Campbell, Full Art, Foil)
Teenage Mutant Ninja Turtles #150 Variant E (Campbell, Full Art, Foil)
Regular Price $12.99Product Type : Comics
Hurry! Only1units left in stock!
This Item is Availible Online OnlyPrice & Availability will vary by locationItem LocationWarehouseAverage Processing Time24-72 HoursNo In store pickupOnline Order onlyEverything has been building to this double-size celebration! And here at the end, we’ll return to the start…Donatello has been searching for his future self to understand how he can fight Armaggon. Now, knowing where he is (or should we say “when he is”?) Donatello is racing to his past to convene with his future. Can he get there and learn what he needs to before Armaggon eats the TMNT out of the timeline?This epic finale from writer Sophie Campbell and a roster of all-star artists pays off on years of IDW storytelling, reckoning with the history of the Turtles while also setting the stage for the next mutation of must-read TMNT comics.All Sales are Final.
No Refunds or Exchanges.
Anime Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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