After the events of Lazarus Planet, Monkey Prince discovers how he is related to the Monkey King, and the truth of who he is shakes him to the core. Everything he knows is questioned, and how can h...
Batman meets one of his most peculiar foes of all time when he encounters the gangster known as...the Squid! Plus, a trip to the circus gives Dick Grayson an eerie sense of deja vu when he sees a p...
Courtney and the missing sidekicks are on a mission to bust out their friends from the Childminder's stronghold, but a plan is hard to come by. Have no fear, Hypertime's greatest protector is here ...
Christopher Chance has spent the last 12 days trying to solve his own murder, with the list of suspects comprising the Justice League International. Did a hero really attempt to kill Lex Luthor? Co...
Two titans of the Milestone Universe clash and in the process, set in motion a chain of events leading to a story bigger than you could ever imagine! When Hardware discovers a long-suppressed t...
LAZARUS PLANET EVENT TIE-IN! Monkey Prince, now at the Hall of Justice with Supergirl, must defend it against the Ultra-Humanite. But it looks like Ultra-Humanite needs to get through not only to a...
ALL IS LOST! Raven rules supreme, and one of the Titans has become a killer. Hunted and alone, the heroes-turned-fugitives must face Brother Blood and the Dark Daughter for the final time.
HELL HATH NO FURY LIKE A LOVER SCORNED! Eros is back and ready to take over Washington, D.C., in Hera's name. Will Wonder Girl's ex-boyfriend make things personal as he battles two of the most powe...
FATE AND FURY. The Devil Nezha and his son are at war with all of humanity caught in the middle! The Lazarus storms are intensifying worldwide, Earth's superheroes are on the ropes, and Batman is...
THE ONE-MINUTE WAR PART FOUR! After the deadly impact of the Fraction's arrival, the Flash Family must come together and figure out what is going on and how to stop this speedster invasion!
Looks like cat is the new black in Gotham jail as Selina quickly finds herself clawing her way up as the queen cat behind bars by making friends with all the wrong types (which are of course also e...
Jace Fox is on the most urgent mission of his tenure as Batman: to save the life of his mother. At war with the domestic terror group called the Moral Authority, Jace fights a relentless battle alo...
Knock, knock! Who's there? That's what The Joker is trying to find out. But as he closes in on the man he thinks is pretending to be him, Jason Todd is right on his heels. And Jason has got a great...
THE ONE-MINUTE WAR PART THREE! The Flash Family is in dire straits as the Fraction begin their takeover. Looking for a way to push them back, Impulse has an idea...the kind of idea that usually get...
NEW FRIENDS...NEW FOES...NEW LEGENDS! Written by Alex Segura, Greg Pak, Alex Paknadel, and Dennis Culver. Art by Clayton Henry, Chris Mitten, Minkyu Jung, and Jesus Merino. Ancient and dangerous po...
Written by Greg Lockard, Alexis Quasarano, Frank Allen, Zipporah Smith, Amanda Deibert, Ivan Cohen, Raphael Draccon, Carolina Munh z, and others. Art by Max Sarin, Fico Ossio, Adriana Melo, Giulio...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '