NEW ALLIES AND NEW ENEMIES! With the beast of Castle Bat tamed, the Green Lantern finds herself with new allies she never wanted nor asked for in a mysterious Bat Wraith and the sullen, regretful B...
IS GREEN LANTERN'S LIGHT ENOUGH TO STOP THE DARK? With terrors lurking around every corner, the Green Lantern and her band of misfits fend off the dark with campfire stories--their tragic pasts and...
SUPERMAN MEETS THE MYSTERIOUS OMEGA MEN! Superman is on the run, pursued across the globe by armed Peacemakers and Lazarus Corp's top field agent, Lois Lane. Now a new force joins the chase, but ar...
HOUSE OF BRAINIAC TIE-IN! Having uncovered the truth behind the United Planets, Hal and the rest of the 2814 lanterns desperately try to escape the hands of the United Planets' Lanterns, Ring Hunte...
The startling finale of I, Bizarro sees the Man of Steel making his most shocking team-up ever as part of the mind-blowing final battle against the ultimate Bizarro.
After the shocking ending of last issue, Wally West's world has been completely upended--and as he quite literally is putting the pieces together, The Stillness's attempts to reach out to a higher ...
THE HUNT RAGES ON! In 1996, writer Jeph Loeb and artist Tim Sale teamed up for Batman: The Long Halloween, an award-winning, 13-chapter saga that spawned multiple sequels and stands as the most inf...
TOYMAN RUNS ON...KRYPTONITE?! When the towering terror of Toyman once again terrorizes the streets of Metropolis, Superman and Krypto are on hand to save the day--but in this new world of Kryptonit...
THE HUNT IS ON! Batgirl is on the run--but not for long. As three deadly warriors from the League of Shadows, the Blood of Wu, and the Unburied each trail her, Cassandra Cain arrives at a ranch see...
DISTURBING THE PEACE! The GCPD descends upon Marshview with its sights set on everything Pamela Isley has built over the last year. With her freedom shattered, her trust betrayed, and her home unde...
A TRAITOR REVEALED! With some of the team reunited, they need to put a plan together to strike back at the Injustice Society! But with a mole hiding amongst them, is their plan already ruined?!
SUPERMAN CRASH-LANDS AND BATMAN EMERGES! The DC Universe as we know it begins to take shape as a mysterious ship crash-lands in Smallville, and years later, Superman makes his debut. Meanwhile, in ...
STARFIRE PLEDGES ALLEGIANCE! When Starfire flubs the lyrics to The Star-Spangled Banner, she responds to everyone's mockery by learning how to be the most American she can be. Her mission: eat hot ...
CLASH OF THE TITANS! Captain Atom and Major Force slug it out in an apocalyptic battle royale that will leave an entire town leveled! As these two titans of terrifying power pummel each other into ...
DISTURBING THE PEACE! The GCPD descends upon Marshview with its sights set on everything Pamela Isley has built over the last year. With her freedom shattered, her trust betrayed, and her home unde...
With the evidence mounting that his mysterious opponent knows all the Dark Knight's most well-guarded secrets, the list of potential suspects has narrowed to a razor-sharp sword point! It's time fo...
A NEW FLASH EVENT BEGINS: BAD MOON RISING The moon has become a battleground in the war to end all wars. On one side: Wally West. And Wally West. And Wally West. Using his newfound powerset gained ...
KRYPTONITE NEVERMORE! Both Superman and Clark Kent must adjust to big changes in the status quo as the lurking threat of Kryptonite is eliminated from the Man of Steel's life--seemingly forever--an...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '